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Technology and Learner Motivation in Library Instruction: A Study of Personal Response Systems
6 references·0 citing·24 second hop
Technology and Learner Motivation in Library Instruction: A Study of Personal Response Systems (2011)Technology and Learner Motivation in Libr…Clickers in college classrooms: Fostering learning with questioning methods in large lecture classes (2008)Clickers in college classroom…Principles for Designing Web Searching Instruction (2003)Principles for Designing Web …Motivating Students in Credit-based Information Literacy Courses: Theories and Practice (2002)Motivating Students in Credit…How to integrate learner motivation planning into lesson planning: The ARCS model approach (2000)How to integrate learner moti…The systematic process of motivational design (1987)The systematic process of mot…Strategies for stimulating the motivation to learn (1987)Strategies for stimulating th…Quality of Learning With an Active Versus Passive Motivational Set (1984)The relationships among teacher immediacy behaviors, student motivation, and learning (1990)A preliminary validation of Attention, Relevance, Confidence and Satisfaction model‐based Instructional Material Motivational Survey in a computer‐based tutorial setting (2005)Evaluating learners’ motivational and cognitive processing in an online game-based learning environment (2010)Information literacy and recent graduates: Motivation, self-efficacy, and perception of credit-based information literacy courses (2023)Relevance: Communication and Cognition (1986)Learner motivation and E-learning design: A multinationally validated process (2004)Gameplaying for maths learning: cooperative or not? (2006)Feedback research revisited. (2013)Effects of Learning Skills Interventions on Student Learning: A Meta-Analysis (1996)Self-regulated learning: A new concept embraced by researchers, policy makers, educators, teachers, and students (1997)Self-Regulation and Academic Learning (2000)Bibliotheekonderwijs via het Web: Een eerste verkenning (2005)ClassSearch (2011)Multimedia Learning (2002)The Cambridge handbook of multimedia learning (2006)Not all interactive engagement is the same: Variations in physics professors’ implementation ofPeer Instruction (2009)Handbook of Educational Psychology (2013)A meta-analysis of the effects of audience response systems (clicker-based technologies) on cognition and affect (2015)Flipped classroom modules for large enrollment general chemistry courses: a low barrier approach to increase active learning and improve student grades (2015)Motivational Design for Learning and Performance (2009)First principles of motivation to learn and e 3 ‐learning (2008)Gamification to Enhance Motivation and Engagement in Blended eLearning for Technical and Vocational Education and Training (2020)The effective components of creativity in digital game-based learning among young children: A case study (2020)
this work references cited by second hop

References

  • 1987Strategies for stimulating the motivation to learn762 cited
  • 2008Clickers in college classrooms: Fostering learning with questioning methods in large lecture classes455 cited
  • 1987The systematic process of motivational design366 cited
  • 2000How to integrate learner motivation planning into lesson planning: The ARCS model approach171 cited
  • 2002Motivating Students in Credit-based Information Literacy Courses: Theories and Practice24 cited
  • 2003Principles for Designing Web Searching Instruction21 cited

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