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An Instructional Theory for the Design of Computer-Based Simulations.
3 references·16 citing·53 second hop
An Instructional Theory for the Design of Computer-Based Simulations. (1989)An Instructional Theory for the Design of…Skill and automaticity: Relations, implications, and future directions. (1985)Skill and automaticity: Relat…Learner control in computer based learning (1980)Learner control in computer b…The Process of Education (1960)The Process of EducationInstructional Theory and Technology for the New Paradigm of Education (2016)Instructional Theory and Tech…Instructional Theory and Technology for the New Paradigm of Education (2016)Instructional Theory and Tech…The values of college students in business simulation game: A means-end chain approach (2011)The values of college student…Using Second Life to enhance classroom management practice in teacher education (2010)Using Second Life to enhance …Games and Simulations (2009)Games and SimulationsSupporting learning with interactive multimedia through active integration of representations (2005)Supporting learning with inte…The Future of Computer-Based Interactive Technology for Teaching Individuals with Moderate to Severe Disabilities: Issues Relating to Research and Practice (2002)The Future of Computer-Based …Expert Behavior in Children’s Video Game Play (2002)Expert Behavior in Children’s…Review of educational use of games and simulations. (2000)Review of educational use of …Stress exposure training. (1998)Stress exposure training.Animation as feedback in a computer-based simulation: Representation matters (1996)Animation as feedback in a co…To Teach or Not to Teach? Comparing the Use of Computer-Based Simulations in Deductive versus Inductive Approaches to Learning with Adults in Science (1995)To Teach or Not to Teach? Com…Computers, graphics & learning (1994)Computers, graphics & learningInstructional simulation from a cognitive psychology viewpoint (1993)Instructional simulation from…Supporting hypothesis generation by learners exploring an interactive computer simulation (1991)Supporting hypothesis generat…Instructional environments for simulations (1991)Instructional environments fo…Perception and communication. (1958)Toward a theory of automatic information processing in reading (1974)Automatic and effortful processing in depression. 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(1994)Qualitative Data Analysis (2008)Practising teaching using virtual classroom role plays (2016)Stop talking out of turn: The influence of students' gender and ethnicity on preservice teachers' intervention strategies for student misbehavior (2016)The use of virtual simulations in teacher education to develop pre-service teachers’ behaviour and classroom management skills: implications for reflective practice (2020)Social Learning Theory. (1978)Experiential Learning : Experience as the Source of Learning and Development (1983)Frames of Mind: The Theory of Multiple Intelligences (1984)JOGOS DIGITAIS EDUCACIONAIS: BENEFÍCIOS E DESAFIOS (2008)Blazing Angels or Resident Evil? Can Violent Video Games be a Force for Good? (2010)Internet Use and Child Development: The Techno-Microsystem. (2010)Conditions of Learning (1965)Mental Representations: A Dual Coding Approach (1986)Dual coding theory: Retrospect and current status. (1991)Discovery simulations and the assessment of intuitive knowledge (2001)Expertise reversal for iconic representations in science visualizations (2009)A systematic review of eye‐tracking‐based research on animated multimedia learning (2021)On the Failure to Eliminate Hypotheses in a Conceptual Task (1960)Human Problem Solving (1972)Dual Space Search During Scientific Reasoning (1988)An extended dual search space model of scientific discovery learning (1997)The view of scientific inquiry conveyed by simulation-based virtual laboratories (2010)Cognitive Load During Problem Solving: Effects on Learning (1988)Cognitive Architecture and Instructional Design (1998)Multimedia Learning (2002)External and mental referencing of multiple representations (2005)How science students can learn about unobservable phenomena using computer-based analogies (2007)Successful learning with multiple graphical representations and self-explanation prompts. (2014)Problem-based learning : an approach to medical education (1980)A taxonomy of problem‐based learning methods (1986)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)Effects of the blended learning model on preservice teachers’ academic achievements and twenty-first century skills (2020)The use of gamification in higher technical education: perception of university students on innovative teaching materials (2020)The Principles of Psychology (1891)Psychological stress and the coping process (1966)The Design and Delivery of Crew Resource Management Training: Exploiting Available Resources (2000)Stress Training Improves Performance During a Stressful Flight (2011)Sink or Swim: Empowering Leadership and Overload in Teams' Ability to Deal with the Unexpected (2013)Stress: Appraisal and Coping (2013)Self-Concept: Validation of Construct Interpretations (1976)Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings (1992)Adding It Up: Helping Children Learn Mathematics (2013)
this work references cited by second hop

References

  • 1960The Process of Education6,018 cited
  • 1985Skill and automaticity: Relations, implications, and future directions.376 cited
  • 1980Learner control in computer based learning117 cited

Cited by

  • 1998Stress exposure training.151 cited
  • 2005Supporting learning with interactive multimedia through active integration of representations116 cited
  • 2002Expert Behavior in Children’s Video Game Play113 cited
  • 1991Supporting hypothesis generation by learners exploring an interactive computer simulation112 cited
  • 2016Instructional Theory and Technology for the New Paradigm of Education111 cited
  • 2010Using Second Life to enhance classroom management practice in teacher education102 cited
  • 1996Animation as feedback in a computer-based simulation: Representation matters90 cited
  • 2009Games and Simulations72 cited
  • 1995To Teach or Not to Teach? Comparing the Use of Computer-Based Simulations in Deductive versus Inductive Approaches to Learning with Adults in Science72 cited
  • 2016Instructional Theory and Technology for the New Paradigm of Education70 cited
  • 1994Computers, graphics & learning69 cited
  • 1991Instructional environments for simulations

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62 cited
  • 1993Instructional simulation from a cognitive psychology viewpoint61 cited
  • 2011The values of college students in business simulation game: A means-end chain approach60 cited
  • 2000Review of educational use of games and simulations.55 cited
  • 2002The Future of Computer-Based Interactive Technology for Teaching Individuals with Moderate to Severe Disabilities: Issues Relating to Research and Practice43 cited