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This article examines the generalisation of the mental model principle to communication of a system of concepts across world views. I use an example of an educational simulation designed to teach physics concepts to examine such communication and to illustrate two design perspectives. Gaps between world views prevent students from interpreting displays literally, and thus limit the extent to which communication can be achieved by representing knowledge accurately. Hence, rather than merely representing mental models accurately, designers must focus on supporting communicative practices. I suggest four specific design principles within a mediated collaborative inquiry perspective.
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Stored only when both papers are in the corpus — 114 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.