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“What Would You Like to Talk About?” An Evaluation of Social Conversations with a Virtual Receptionist
9 references·0 citing·37 second hop
“What Would You Like to Talk About?” An Evaluation of Social Conversations with a Virtual Receptionist (2006)“What Would You Like to Talk About?” An E…A Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application (2005)A Conversational Agent as Mus…Effects of Embodied Interface Agents and Their Gestural Activity (2003)Effects of Embodied Interface…The effects of animated characters on anxiety, task performance, and evaluations of user interfaces (2000)The effects of animated chara…Embodied conversational interface agents (2000)Embodied conversational inter…Embodied Conversational Agents (2000)Embodied Conversational AgentsThe media equation: how people treat computers, television, and new media like real people and places (1997)The media equation: how peopl…“How are you?”: Negotiating phatic communion (1992)“How are you?”: Negotiating p…Small talk : analysing phatic discourse (1988)Small talk : analysing phatic…THE MEASUREMENT OF TRUST AND ITS RELATIONSHIP TO SELF-DISCLOSURE (1977)THE MEASUREMENT OF TRUST AND …Generalized expectancies for internal versus external control of reinforcement. (1966)Manual for the State-Trait Anxiety Inventory (1970)The Negative Attitudes Towards Robots Scale and reactions to robot behaviour in a live Human-Robot Interaction study (2009)Gender affordances of conversational agents (2012)Social facilitation with social robots? (2012)A new scale for the measurement of interpersonal trust1 (1967)Social penetration: The development of interpersonal relationships (1973)Relational agents (2001)Privacy, Trust, and Disclosure: Exploring Barriers to Electronic Commerce (2006)Communication And Persuasion (2017)Fostering Parasocial Relationships with Celebrities on Social Media: Implications for Celebrity Endorsement (2017)The role of emotion in believable agents (1994)The impact of animated interface agents: a review of empirical research (2000)E-privacy in 2nd generation E-commerce (2001)The Cognitive-Affective-Social Theory of Learning in digital Environments (CASTLE) (2021)Some signals and rules for taking speaking turns in conversations. (1972)IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions (2008)Embodied Conversational Agents (2009)Individualized Gesturing Outperforms Average Gesturing – Evaluating Gesture Production in Virtual Humans (2010)The Presentation of Self in Everyday Life. (1956)Politeness : Some Universals in Language Usage (1987)Metaphors We Live By (2003)Style (2007)Style: Language Variation and Identity (2007)One Click, Many Meanings: Interpreting Paralinguistic Digital Affordances in Social Media (2016)External manifestations of trustworthiness in the interface (2000)Negotiated Collusion: Modeling Social Language and its Relationship Effects in Intelligent Agents (2003)Relational agents : effecting change through human-computer relationships (2003)“It doesn’t matter what you are!” Explaining social effects of agents and avatars (2010)Empathy in Virtual Agents and Robots (2017)Voice Interfaces in Everyday Life (2018)Machines and Mindlessness: Social Responses to Computers (2000)The Limited Capacity Model of Mediated Message Processing (2000)Toward a mechanistic psychology of dialogue (2004)Emotion and sociable humanoid robots (2003)Establishing and maintaining long-term human-computer relationships (2005)Interactive Multimodal Learning Environments (2007)
this work references cited by second hop

References

  • 1997The media equation: how people treat computers, television, and new media like real people and places4,887 cited
  • 2000Embodied Conversational Agents1,809 cited
  • 1977THE MEASUREMENT OF TRUST AND ITS RELATIONSHIP TO SELF-DISCLOSURE474 cited
  • 2005A Conversational Agent as Museum Guide – Design and Evaluation of a Real-World Application396 cited
  • 2000Embodied conversational interface agents393 cited
  • 1992“How are you?”: Negotiating phatic communion289 cited
  • 2000The effects of animated characters on anxiety, task performance, and evaluations of user interfaces216 cited
  • 1988Small talk : analysing phatic discourse123 cited
  • 2003Effects of Embodied Interface Agents and Their Gestural Activity48 cited

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