SZodixStudyAcademic Library
DashboardShelvesOpen accessMy libraryInboxNotesWriteLearnAlerts
More
Ask your libraryNotificationsQuick citeReview
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Persistence of the uncanny valley: the influence of repeated interactions and a robot's attitude on its perception
16 references·5 citing·47 second hop
Persistence of the uncanny valley: the influence of repeated interactions and a robot's attitude on its perception (2015)Persistence of the uncanny valley: the in…Feeling robots and human zombies: Mind perception and the uncanny valley (2012)Feeling robots and human zomb…The thing that should not be: predictive coding and the uncanny valley in perceiving human and humanoid robot actions (2011)The thing that should not be:…Revisiting the uncanny valley theory: Developing and validating an alternative to the Godspeed indices (2010)Revisiting the uncanny valley…Too real for comfort? Uncanny responses to computer generated faces (2009)Too real for comfort? Uncanny…The Brief Implicit Association Test (2009)The Brief Implicit Associatio…Implicit measures: A normative analysis and review. (2009)Implicit measures: A normativ…Measurement Instruments for the Anthropomorphism, Animacy, Likeability, Perceived Intelligence, and Perceived Safety of Robots (2008)Measurement Instruments for t…Anthropomorphic Interactions with a Robot and Robot–like Agent (2008)Anthropomorphic Interactions …The Uncanny Valley: Effect of Realism on the Impression of Artificial Human Faces (2007)The Uncanny Valley: Effect of…The uncanny advantage of using androids in cognitive and social science research (2006)The uncanny advantage of usin…Dehumanization: An Integrative Review (2006)Dehumanization: An Integrativ…Matching robot appearance and behavior to tasks to improve human-robot cooperation (2004)Matching robot appearance and…The Attribution and Discounting of Perceptual Fluency: Preliminary Tests of a Perceptual Fluency/Attributional Model of the Mere Exposure Effect (1994)The Attribution and Discounti…Exposure and affect: Overview and meta-analysis of research, 1968-1987. (1989)Exposure and affect: Overview…Mood and the mundane: Relations between daily life events and self-reported mood. (1988)Mood and the mundane: Relatio…Attitudinal effects of mere exposure. (1968)Attitudinal effects of mere e…All hype or the real deal? Investigating user engagement with virtual influencers in tourism (2023)All hype or the real deal? In…Two uncanny valleys: Re-evaluating the uncanny valley across the full spectrum of real-world human-like robots (2022)Two uncanny valleys: Re-evalu…The Influence of robot personality on the development of uncanny feelings (2021)The Influence of robot person…A Meta-analysis of the Uncanny Valley's Independent and Dependent Variables (2021)A Meta-analysis of the Uncann…The Persistence of First Impressions (2020)The Persistence of First Impr…An Experimental Study of Apparent Behavior (1944)Minds, brains, and programs (1980)Simple Heuristics That Make Us Smart (1999)Acceptance of Healthcare Robots for the Older Population: Review and Future Directions (2009)Social robots for education: A review (2018)Human Trust in Artificial Intelligence: Review of Empirical Research (2020)The Handbook of Social Psychology (1969)The file drawer problem and tolerance for null results. (1979)Feeling and thinking: Preferences need no inferences. (1980)Risk as Analysis and Risk as Feelings: Some Thoughts about Affect, Reason, Risk, and Rationality (2004)A meta-analytic test of intergroup contact theory. (2006)The Principles of Psychology (1891)The Measurement of Meaning (1957)Social Behavior: Its Elementary Forms (1963)The Elaboration Likelihood Model of Persuasion (1986)Bukimi no tani [the uncanny valley] (1970)A survey of socially interactive robots (2003)Emotion and sociable humanoid robots (2003)A review of empirical evidence on different uncanny valley hypotheses: support for perceptual mismatch as one road to the valley of eeriness (2015)Influence: The Psychology of Persuasion (1993)The media equation: how people treat computers, television, and new media like real people and places (1997)Machines and Mindlessness: Social Responses to Computers (2000)Wizard of Oz Studies in HRI: A Systematic Review and New Reporting Guidelines (2012)Anthropomorphism: Opportunities and Challenges in Human–Robot Interaction (2014)A Meta-Analysis of Factors Influencing the Development of Trust in Automation (2016)Stigma: Notes on the Management of Spoiled Identity (1969)Objectification Theory: Toward Understanding Women's Lived Experiences and Mental Health Risks (1997)Empathy: Its ultimate and proximate bases (2002)Dehumanization and Infrahumanization (2013)Reducing Prejudice and Discrimination (2013)The essence of innocence: Consequences of dehumanizing Black children. (2014)I.—COMPUTING MACHINERY AND INTELLIGENCE (1950)Computing Machinery and Intelligence (1950) (2004)Understanding perception of algorithmic decisions: Fairness, trust, and emotion in response to algorithmic management (2018)Machine behaviour (2019)Construct validity in psychological tests. (1955)Implicit social cognition: Attitudes, self-esteem, and stereotypes. (1995)Measuring individual differences in implicit cognition: The implicit association test. (1998)Implicit social cognition: from measures to mechanisms (2011)Reducing implicit racial preferences: I. A comparative investigation of 17 interventions. (2014)A meta-analysis of procedures to change implicit measures. (2019)The benefit of being physically present: A survey of experimental works comparing copresent robots, telepresent robots and virtual agents (2015)In the shades of the uncanny valley: An experimental study of human–chatbot interaction (2018)Rising with the machines: A sociotechnical framework for bringing artificial intelligence into the organization (2020)Beyond Bipolar Conceptualizations and Measures: The Case of Attitudes and Evaluative Space (1997)The relationship context of human behavior and development. (2000)Autonomy Support and Need Satisfaction in the Motivation and Well-Being of Gymnasts (2003)
this work references cited by second hop

References

  • 1968Attitudinal effects of mere exposure.6,730 cited
  • 2008Measurement Instruments for the Anthropomorphism, Animacy, Likeability, Perceived Intelligence, and Perceived Safety of Robots3,190 cited
  • 2006Dehumanization: An Integrative Review2,915 cited
  • 1989Exposure and affect: Overview and meta-analysis of research, 1968-1987.1,970 cited
  • 2012Feeling robots and human zombies: Mind perception and the uncanny valley938 cited
  • 2009Implicit measures: A normative analysis and review.878 cited
  • 2004Matching robot appearance and behavior to tasks to improve human-robot cooperation794 cited
  • 1988Mood and the mundane: Relations between daily life events and self-reported mood.784 cited
  • 2006The uncanny advantage of using androids in cognitive and social science research654 cited
  • 2007The Uncanny Valley: Effect of Realism on the Impression of Artificial Human Faces582 cited
  • 2009Too real for comfort? Uncanny responses to computer generated faces532 cited
  • 2009The Brief Implicit Association Test522 cited
  • 2010Revisiting the uncanny valley theory: Developing and validating an alternative to the Godspeed indices496 cited
  • 2011The thing that should not be: predictive coding and the uncanny valley in perceiving human and humanoid robot actions452 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

  • 1994The Attribution and Discounting of Perceptual Fluency: Preliminary Tests of a Perceptual Fluency/Attributional Model of the Mere Exposure Effect428 cited
  • 2008Anthropomorphic Interactions with a Robot and Robot–like Agent410 cited
  • Cited by

    • 2023All hype or the real deal? Investigating user engagement with virtual influencers in tourism195 cited
    • 2020The Persistence of First Impressions99 cited
    • 2021A Meta-analysis of the Uncanny Valley's Independent and Dependent Variables97 cited
    • 2022Two uncanny valleys: Re-evaluating the uncanny valley across the full spectrum of real-world human-like robots84 cited
    • 2021The Influence of robot personality on the development of uncanny feelings75 cited