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Similarities and differences between "learn through play" and "edutainment"
1 references·3 citing·14 second hop
Similarities and differences between "learn through play" and "edutainment" (2006)Similarities and differences between "lea…The impact of digital games in education. (2003)The impact of digital games i…Science-based discussions using imaginative stories as a method of teaching in Urine microbial fuel cells (2019)Science-based discussions usi…Older Adults and Crowdsourcing (2018)Older Adults and CrowdsourcingThe Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games (2008)The Relationship between Game…Understanding Media: The Extensions of Man (1964)Situated Learning: Legitimate Peripheral Participation. (1994)Integrating Commercial Off-the-Shelf Video Games into School Curriculums (2008)JOGOS DIGITAIS EDUCACIONAIS: BENEFÍCIOS E DESAFIOS (2008)Factors affecting teachers' adoption of educational computer games: A case study (2009)Democracy and Education (2015)The game, the player, the world: looking for a heart of gameness (2003)What video games have to teach us about learning and literacy (2003)What Video Games Have to Teach Us about Learning and Literacy (2004)Relationship between learning styles and genres of games (2016)Serious Games and Edutainment Applications (2011)EFFECTS OF MULTIMEDIA-BASED GRAPHIC NOVEL PRESENTATION ON CRITICAL THINKING AMONG STUDENTS OF DIFFERENT LEARNING APPROACHES (2013)Situated Learning (1991)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)
this work references cited by second hop

References

  • 2003The impact of digital games in education.169 cited

Cited by

  • 2008The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games72 cited
  • 2018Older Adults and Crowdsourcing23 cited
  • 2019Science-based discussions using imaginative stories as a method of teaching in Urine microbial fuel cells15 cited

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