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Participatory IT Design: Designing for Business and Workplace Realities
0 references·16 citing·58 second hopsampled
Participatory IT Design: Designing for Business and Workplace Realities (2004)Participatory IT Design: Designing for Bu…The accidental caseworker – How digital self-service influences citizens' administrative burden (2021)The accidental caseworker – H…Hard choices in artificial intelligence (2021)Hard choices in artificial in…Intermediate Codesigning in Transitions Governance: Catalysing and Channelling Participant Action (2019)Intermediate Codesigning in T…Enabling Value Sensitive AI Systems through Participatory Design Fictions (2019)Enabling Value Sensitive AI S…Tying Knots: Participatory Infrastructuring at Work (2017)Tying Knots: Participatory In…Disentangling participation through time and interaction spaces–the case of IT design for energy demand management (2017)Disentangling participation t…Representing Future Situations of Service : Prototyping in Service Design (2014)Representing Future Situation…Participatory design for the social media needs of emergency public information officers. (2014)Participatory design for the …Examining participation (2014)Examining participationCollaborative futuring with and by makers (2014)Collaborative futuring with a…At Home with Users: A Comparative View of Living Labs (2014)At Home with Users: A Compara…Reflections on 25 Years of Ethnography in CSCW (2013)Reflections on 25 Years of Et…INNOVATING RELATIONSHIPS (2012)INNOVATING RELATIONSHIPSA 'living laboratory' environment for exploring innovative RFID-enabled supply chain management models (2012)A 'living laboratory' environ…Involving top management in IT projects (2007)Involving top management in I…Participatory design of learning media: Designing educational computer games with and for teenagers (2006)Participatory design of learn…Servicescapes: The Impact of Physical Surroundings on Customers and Employees (1992)Evolving to a New Dominant Logic for Marketing (2003)Service-dominant logic: continuing the evolution (2007)Creating Competitive Advantage from Services (2017)A Comparative Study on Conventional versus Immersive Service Prototyping (VR, AR, MR) (2018)Service design visualization tools for supporting servitization in a machine tool manufacturer (2018)The Presentation of Self in Everyday Life. 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(1970)Computing and the common (2016)‘Hey, I can do that too!’: How skilful participation thrives in a co-sewing café (2020)Spaces for Participatory Design Innovation (2020)We the Media: Grassroots Journalism by the People, for the People (2006)Volunteered Geographic Information and Crowdsourcing Disaster Relief: A Case Study of the Haitian Earthquake (2010)"Voluntweeters" (2011)Designing an Application for Social Media Needs in Emergency Public Information Work (2016)The Slandail Monitor: Real-Time Processing and Visualisation of Social Media Data for Emergency Management (2016)Use of Social Media for Disaster Management (2016)The Ethnography of Infrastructure (1999)Digital Design Literacy in K-9 Education: Experiences from Pioneer Teachers (2021)Unpacking Invisible Work Practices, Constraints, and Latent Power Relationships in Child Welfare through Casenote Analysis (2022)The Presentation of Self in Everyday Life (2023)Being and Time (1927)Dilemmas in a general theory of planning (1973)Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)Using the Veil of Ignorance to align AI systems with principles of justice (2023)AI safety for everyone (2025)Helpful, harmless, honest? 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  • 2017Tying Knots: Participatory Infrastructuring at Work210 cited
  • 2013Reflections on 25 Years of Ethnography in CSCW197 cited
  • 2021The accidental caseworker – How digital self-service influences citizens' administrative burden139 cited
  • 2006Participatory design of learning media: Designing educational computer games with and for teenagers92 cited
  • 2021Hard choices in artificial intelligence65 cited
  • 2014Representing Future Situations of Service : Prototyping in Service Design55 cited
  • 2014Collaborative futuring with and by makers45 cited
  • 2014At Home with Users: A Comparative View of Living Labs40 cited
  • 2014Examining participation33 cited
  • 2014Participatory design for the social media needs of emergency public information officers.33 cited
  • 2019Intermediate Codesigning in Transitions Governance: Catalysing and Channelling Participant Action27 cited
  • 2007Involving top management in IT projects23 cited
  • 2019Enabling Value Sensitive AI Systems through Participatory Design Fictions22 cited
  • 2012INNOVATING RELATIONSHIPS15 cited
  • 2012A 'living laboratory' environment for exploring innovative RFID-enabled supply chain management models

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13 cited
  • 2017Disentangling participation through time and interaction spaces–the case of IT design for energy demand management10 cited