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Fusion of Multimedia and Mobile Technology in Audioguides for Museums and Exhibitions
7 references·2 citing·38 second hop
Fusion of Multimedia and Mobile Technology in Audioguides for Museums and Exhibitions (2015)Fusion of Multimedia and Mobile Technolog…SmARTweet: A Location-Based Smart Application for Exhibits and Museums (2013)SmARTweet: A Location-Based S…Understanding Art Exhibitions: From Audioguides To Multimedia Companions (2009)Understanding Art Exhibitions…Mobile Phone-Enabled Museum Guidance with Adaptive Classification (2008)Mobile Phone-Enabled Museum G…Interactive Museum Guide (2005)Interactive Museum GuideThe State of the Art in Museum Handhelds in 2003. (2003)The State of the Art in Museu…Overcoming Barriers to Visiting: Raising awareness of, and providing orientation and navigation to, A museum and its collections through new technologies (2001)Overcoming Barriers to Visiti…A Review of Museum Web Sites: In Search of User-Centred Design (1999)A Review of Museum Web Sites:…Designing and Evaluating Aventura Marina: A Serious Game to Promote Visitors’ Engagement in a Science Museum Exhibition (2023)Designing and Evaluating Aven…RETRACTED ARTICLE: Exploring a narrative-based framework for historical exhibits combining JanusVR with photometric stereo (2017)RETRACTED ARTICLE: Exploring …Enabling Mobile Phones To Support Large-Scale Museum Guidance (2007)iMuseumA: An Agent-Based Context-Aware Intelligent Museum System (2014)Impact of machine learning on improvement of user experience in museums (2017)ARTYCUL: A Privacy-Preserving ML-Driven Framework to Determine the Popularity of a Cultural Exhibit on Display (2021)Sotto voce (2002)The Talking Museum Project (2013)SmaCH: A Framework for Smart Cultural Heritage Spaces (2014)Improving User Experience of Cultural Environment Through IoT: The Beauty or the Truth Case Study (2015)Big Data Meets Digital Cultural Heritage (2017)Museums and the Shaping of Knowledge (1992)Museum Visitor Studies in the 90s (1993)Virtual and the Real: Media in the Museum (1998)A socio‐technical perspective of museum practitioners' image‐using behaviors (2007)Constraints to Art Museum Attendance (2008)Exploring Controversy in Science Museums: Non-visitors and the Body Worlds Exhibits (2018)Toward an interactive museum guide system with sensing and wireless network technologies (2003)Interoperable multimedia mobile services for cultural heritage sites (2011)A Context-Aware Museum-Guide System Based on Cloud Computing (2018)Museum Experience into a Souvenir: Generating Memorable Postcards from Guide Device Behavior Log (2021)Virtual museums, a survey and some issues for consideration (2009)Museums and Virtual Museums in Europe: Reaching expectations (2014)DynaMus: A fully dynamic 3D virtual museum framework (2016)Innovation, Technology and User Experience in Museums: Insights from Scientific Literature (2020)Visual Digitized Artwork for Archiving Model of Sustainable Context (2021)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Grounded theory research: Procedures, canons, and evaluative criteria (1990)Using thematic analysis in psychology (2006)Understanding museum visitors’ question-asking through a mobile app (2023)Fostering Visitor Engagement Through Serious Game-Based Mediation in Small Local Museums (2025)Using Mobile Technologies for Multimedia Tours in a Traditional Museum Setting (2006)Web-based museum trails on PDAs for university-level design students: Design and evaluation (2010)Adaptive reuse of historical buildings (2018)Is the virtual exhibition the natural successor to the physical?1 (2006)Meeting user needs in the modern museum: Profiles of the new museum information professional (2006)Art, science/technology and history museums on the web (2008)Building own's guided tour in a contemporary art guide (2011)Multimedia Technology (2011)Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage (2018)
this work references cited by second hop

References

  • 2013SmARTweet: A Location-Based Smart Application for Exhibits and Museums60 cited
  • 2003The State of the Art in Museum Handhelds in 2003.57 cited
  • 1999A Review of Museum Web Sites: In Search of User-Centred Design41 cited
  • 2005Interactive Museum Guide24 cited
  • 2008Mobile Phone-Enabled Museum Guidance with Adaptive Classification22 cited
  • 2001Overcoming Barriers to Visiting: Raising awareness of, and providing orientation and navigation to, A museum and its collections through new technologies22 cited
  • 2009Understanding Art Exhibitions: From Audioguides To Multimedia Companions21 cited

Cited by

  • 2017RETRACTED ARTICLE: Exploring a narrative-based framework for historical exhibits combining JanusVR with photometric stereo13 cited
  • 2023Designing and Evaluating Aventura Marina: A Serious Game to Promote Visitors’ Engagement in a Science Museum Exhibition8 cited

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