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Factors Influencing Creativity in Virtual Design Teams: An Interplay between Technology, Teams and Individuals
16 references·1 citing·41 second hop
Factors Influencing Creativity in Virtual Design Teams: An Interplay between Technology, Teams and Individuals (2013)Factors Influencing Creativity in Virtual…Clusters and the New Economics of Competition (2014)Clusters and the New Economic…The Bass handbook of leadership : theory, research, and managerial applications (2008)The Bass handbook of leadersh…Using thematic analysis in psychology (2006)Using thematic analysis in ps…Leading creative people: Orchestrating expertise and relationships (2002)Leading creative people: Orch…A Typology of Virtual Teams (2002)A Typology of Virtual TeamsEncyclopedia of creativity (2000)Encyclopedia of creativityCommunication and Trust in Global Virtual Teams (1999)Communication and Trust in Gl…Virtual teams: Technology and the workplace of the future (1998)Virtual teams: Technology and…How to kill creativity. (1998)How to kill creativity.Handbook of Creativity (1998)Handbook of CreativityToward a Theory of Organizational Creativity (1993)Toward a Theory of Organizati…Applications of case study research (1993)Applications of case study re…Innovation and Creativity at Work: Psychological and Organizational Strategies. (1992)Innovation and Creativity at …Organizational Information Requirements, Media Richness and Structural Design (1986)Organizational Information Re…Marketing Research: Methodological Foundations (1977)Marketing Research: Methodolo…Creativity. (1950)Creativity.A new perspective on technology‐driven creativity enhancement in the Fourth Industrial Revolution (2021)A new perspective on technolo…Qualitative evaluation and research methods (1990)Qualitative Data Analysis: An Expanded Sourcebook (1994)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Older Adults' Reasons for Using Technology while Aging in Place (2015)Thematic Analysis (2017)Reflecting on reflexive thematic analysis (2019)The Discovery of Grounded Theory; Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)Distance Matters (2000)The Mutual Knowledge Problem and Its Consequences for Dispersed Collaboration (2001)Information Privacy Research: an Interdisciplinary Review1 (2011)The Discovery of Grounded Theory (2017)The social psychology of organizing (1969)A Garbage Can Model of Organizational Choice (1972)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Using Technology and Constituting Structures: A Practice Lens for Studying Technology in Organizations (2000)Users of the world, unite! The challenges and opportunities of Social Media (2009)External Control of Organizations: Resource Dependence Perspective (2011)Handbook of Industrial and Organizational Psychology. (1977)Research in Organizational Behavior (1984)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)DETERMINANTS OF INNOVATIVE BEHAVIOR: A PATH MODEL OF INDIVIDUAL INNOVATION IN THE WORKPLACE. (1994)PSYCHOLOGICAL, EMPOWERMENT IN THE WORKPLACE: DIMENSIONS, MEASUREMENT AND VALIDATION. (1995)ASSESSING THE WORK ENVIRONMENT FOR CREATIVITY. (1996)Introduction to Case Study (1997)Social Capital: A Missing Link to Disaster Recovery (2004)Using Numbers in Qualitative Research (2010)Motivation, Knowledge Transfer, and Organizational Forms (2000)Why Isn't Creativity More Important to Educational Psychologists? Potentials, Pitfalls, and Future Directions in Creativity Research (2004)Social Yet Creative: The Role Of Social Relationships In Facilitating Individual Creativity (2006)Beyond Accuracy: What Data Quality Means to Data Consumers (1996)The Impact of Technostress on Role Stress and Productivity (2007)Evaluation of Structural Equation Models Using the Partial Least Squares (PLS) Approach (2009)Chapter 49 Evidence on the nature and sources of agglomeration economies (2004)Clusters and knowledge: local buzz, global pipelines and the process of knowledge creation (2004)Cities and the Creative Class (2005)Affect and Creativity at Work (2005)A meta-analysis of 25 years of mood-creativity research: Hedonic tone, activation, or regulatory focus? (2008)A Meta-Analysis of Personality in Scientific and Artistic Creativity (1998)Beyond Big and Little: The Four C Model of Creativity (2009)The Standard Definition of Creativity (2012)
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References

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  • 2021A new perspective on technology‐driven creativity enhancement in the Fourth Industrial Revolution49 cited