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Blindness, Art and Exclusion in Museums and Galleries
0 references·16 citing·54 second hop
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Hands Off! Art, Blindness and the Conservation of Expertise (2004)Don’t Touch! Hands Off! Art, …Learning in the Museum (2002)Qualitative Data Analysis (2008)The Museum Experience (2016)The Present and Future of Museum Accessibility for People with Visual Impairments (2018)The Routledge Handbook of Disability Activism (2019)Distinction: A Social Critique of the Judgement of Taste. (1985)Distinction: A Social Critique of the Judgement of Taste* (2018)Towards an embodied understanding of consumers with disabilities: insights from the field of disability studies (2018)Distributed Perception: Co‐Operation between Sense‐Able, Actionable, and Accountable Semiotic Agents (2021)Exploring barriers to social inclusion for disabled people: perspectives from the performing arts (2021)Advances in Consumer Research (2025)We have never been modern (1994)Embodiment and Experience: The Existential Ground of Culture and Self (1996)Scent, Sound and Synaesthesia: Intersensoriality and Material Culture Theory (2006)Redefining Access: Embracing multimodality, memorability and shared experience in Museums (2016)The Museum as Sensescape: Western Sensibilities and Indigenous Artifacts (2020)Experiential Learning : Experience as the Source of Learning and Development (1983)Content Analysis: An Introduction to its Methodology. 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A practical guide through qualitative analysis (2006)Multimodality: A Social Semiotic Approach to Contemporary Communication (2011)Designing Accessible Obfuscation Support for Blind Individuals’ Visual Privacy Management (2024)From Provenance to Aberrations: Image Creator and Screen Reader User Perspectives on Alt Text for AI-Generated Images (2024)Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity (2024)The United Nations Convention on the Rights of Persons with Disabilities (2013)The global landscape of AI ethics guidelines (2019)Art and the science of generative AI (2023)A Platform for AI-Assisted Archival Metadata Generation (2025)Artificial Intelligence in Heritage Tourism: Innovation, Accessibility, and Sustainability in the Digital Age (2025)
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  • 2024Ethics of Artificial Intelligence for Cultural Heritage: Opportunities and Challenges86 cited
  • 2015Re-imagining the museum through “touch”78 cited
  • 2004Don’t Touch! Hands Off! Art, Blindness and the Conservation of Expertise76 cited
  • 2023Understanding Visual Arts Experiences of Blind People56 cited
  • 2010Discovering ‘Experience-ables’: Socially including visually impaired people in art museums52 cited
  • 2018Museum visitor preference for the physical properties of 3D printed replicas50 cited
  • 2020Scenting the Anosmic Cube: On the Use of Ambient Scent in the Context of the Art Gallery or Museum45 cited
  • 2018Designing an Interactive Exhibitor for Assisting Blind and Visually Impaired Visitors in Tactile Exploration of Original Museum Pieces40 cited
  • 2020Museum as a Sensory Space: A Discussion of Communication Effect of Multi-Senses in Taizhou Museum40 cited
  • 2019Making Sense of Art37 cited
  • 2010Enhancing the entertainment experience of blind and low‐vision theatregoers through touch tours36 cited
  • 2013Expanding Our Vision of Museum Education and Perception: An Analysis of Three Case Studies of Independent Blind Arts Learners30 cited
  • 2016Museum Education for Children with Disabilities: Development of the Nature Senses Traveling Trunk29 cited

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  • 2014Putting Disability Studies to Work in Art Education28 cited
  • 2004Somewhere in between Touch and Vision: In Search of a Meaningful Art Education for Blind Individuals28 cited
  • 2017Rehabilitating unauthorised touchorwhy museum visitors touch the exhibits23 cited