this work references cited by second hopReferences
- 2001Digital Natives, Digital Immigrants Part 111,096 cited
- 2012Digital Natives, Digital Immigrants7,107 cited
- 2004What Video Games Have to Teach Us about Learning and Literacy6,673 cited
- 2003What video games have to teach us about learning and literacy5,713 cited
- 1999Sample size in factor analysis.5,487 cited
- 2001Digital Natives, Digital Immigrants Part 2: Do They Really Think Differently?4,031 cited
- 2001Cheating in Academic Institutions: A Decade of Research1,378 cited
- 2005Video Games and the Future of Learning1,120 cited
- 2003Personality predicts academic performance: Evidence from two longitudinal university samples867 cited
- 2009H. Sapiens Digital: From Digital Immigrants and Digital Natives to Digital Wisdom717 cited
- 1985An Empirical Test of the Utility of the Observations-To-Variables Ratio in Factor and Components Analysis541 cited
- 2008Cheating: gaining advantage in videogames527 cited
- 2009Students’ perceptions about the use of video games in the classroom510 cited
- 2005Epistemic frames for epistemic games472 cited
- 2005Cheating among college and university students: A North American perspective448 cited
Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work