No open-access location is known for this record yet.
No open-access location is known for this record yet.
Abstract This paper presents a model for designing experiments to test the effectiveness of multimedia and other technological enhancements in education. It is based upon a discussion of an experimental study that examined the impact of one specific multimedia enhancement—animation—on a very specific aspect of learning—the ability to apply knowledge, for a well‐defined population—adult, continuing education students, in a highly specified knowledge domain–Boolean algebra. The paucity of substantial evidence supporting the value of multimedia as an educational enhancement can at least partially be attributed to definitional problems within experimental designs. What specifically does “learning,” and, for that matter, “multimedia”, mean? If these terms are not explicitly defined and intimately incorporated into the experimental controls, there is little hope for creditable results. This study indicates that careful attention to defining these two terms can produce meaningful results.
Loading…
Stored only when both papers are in the corpus — 50 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.