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Psychological needs and virtual worlds: Case Second Life
16 references·5 citing·41 second hop
Psychological needs and virtual worlds: Case Second Life (2011)Psychological needs and virtual worlds: C…A THEORY OF HUMAN MOTIVATION (2017)A THEORY OF HUMAN MOTIVATIONUSER ACCEPTANCE OF VIRTUAL WORLDS (2008)USER ACCEPTANCE OF VIRTUAL WO…Looking at, looking up or keeping up with people? (2008)Looking at, looking up or kee…What motivates Wikipedians? (2007)What motivates Wikipedians?Using thematic analysis in psychology (2006)Using thematic analysis in ps…The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)The Motivational Pull of Vide…Motivations for Play in Online Games (2006)Motivations for Play in Onlin…Should We Trust Web-Based Studies? A Comparative Analysis of Six Preconceptions About Internet Questionnaires. (2004)Should We Trust Web-Based Stu…What is satisfying about satisfying events? Testing 10 candidate psychological needs. (2001)What is satisfying about sati…The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)The "What" and "Why" of Goal …Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Self-determination theory and…Daily Well-Being: The Role of Autonomy, Competence, and Relatedness (2000)Daily Well-Being: The Role of…Cognitive-Experiential Self-Theory (1998)Cognitive-Experiential Self-T…The Economies of Online Cooperation: Gifts and Public Goods in Cyberspace (1996)The Economies of Online Coope…Handbook of Personality : Theory and Research (1992)Handbook of Personality : The…A theory of human motivation. (1943)A theory of human motivation.Examining Serendipitous Encounters and Self-Determination in Twitter-Enabled Innovation (2021)Examining Serendipitous Encou…The Untapped Potential of the Gaming Community: Narrative Review (2018)The Untapped Potential of the…The Needs–Affordances–Features Perspective for the Use of Social Media1 (2018)The Needs–Affordances–Feature…Exploring the emotional antecedents and outcomes of technology acceptance (2018)Exploring the emotional antec…Understanding the most influential user experiences in successful and unsuccessful technology adoptions (2015)Understanding the most influe…Qualitative evaluation and research methods (1990)Qualitative Data Analysis: An Expanded Sourcebook (1994)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Older Adults' Reasons for Using Technology while Aging in Place (2015)Thematic Analysis (2017)Reflecting on reflexive thematic analysis (2019)Internet paradox: A social technology that reduces social involvement and psychological well-being? 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References

  • 2006Using thematic analysis in psychology237,789 cited
  • 2000Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.54,579 cited
  • 2000The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior40,930 cited
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  • 2017A THEORY OF HUMAN MOTIVATION11,365 cited
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  • 2006The Motivational Pull of Video Games: A Self-Determination Theory Approach3,386 cited
  • 2006Motivations for Play in Online Games2,961 cited
  • 2004Should We Trust Web-Based Studies? A Comparative Analysis of Six Preconceptions About Internet Questionnaires.2,929 cited
  • 2000Daily Well-Being: The Role of Autonomy, Competence, and Relatedness2,278 cited
  • 2001What is satisfying about satisfying events? Testing 10 candidate psychological needs.1,760 cited
  • 2008Looking at, looking up or keeping up with people?1,465 cited
  • 2007What motivates Wikipedians?605 cited
  • 1998Cognitive-Experiential Self-Theory591 cited
  • 1996The Economies of Online Cooperation: Gifts and Public Goods in Cyberspace401 cited

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  • 2008USER ACCEPTANCE OF VIRTUAL WORLDS184 cited
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    • 2018The Needs–Affordances–Features Perspective for the Use of Social Media1531 cited
    • 2018Exploring the emotional antecedents and outcomes of technology acceptance174 cited
    • 2015Understanding the most influential user experiences in successful and unsuccessful technology adoptions156 cited
    • 2018The Untapped Potential of the Gaming Community: Narrative Review23 cited
    • 2021Examining Serendipitous Encounters and Self-Determination in Twitter-Enabled Innovation4 cited