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Facilitating Place-Based Learning in Outdoor Informal Environments with Mobile Computers
16 references·1 citing·40 second hop
Facilitating Place-Based Learning in Outdoor Informal Environments with Mobile Computers (2013)Facilitating Place-Based Learning in Outd…Learning, Remembering, and Understanding (2017)Learning, Remembering, and Un…Handbook of Research on Educational Communications and Technology (2013)Handbook of Research on Educa…Learning science in informal environments : people, places, and pursuits (2009)Learning science in informal …From Everyday to Scientific Observation: How Children Learn to Observe the Biologist’s World (2009)From Everyday to Scientific O…Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers (2007)Mad City Mystery: Developing …The Knowledge Integration Perspective on Learning and Instruction (2005)The Knowledge Integration Per…Sense of Place and Place-Based Introductory Geoscience Teaching for American Indian and Alaska Native Undergraduates (2005)Sense of Place and Place-Base…Place-Based Education: Connecting Classrooms and Communities (2005)Place-Based Education: Connec…The Social and Technological Dimensions of Scaffolding and Related Theoretical Concepts for Learning, Education, and Human Activity (2004)The Social and Technological …A Scaffolding Design Framework for Software to Support Science Inquiry (2004)A Scaffolding Design Framewor…The Best of Both Worlds: A Critical Pedagogy of Place (2003)The Best of Both Worlds: A Cr…Place-Based Education: Learning to Be Where We are (2002)Place-Based Education: Learni…Learning-for-use: A framework for the design of technology-supported inquiry activities (2001)Learning-for-use: A framework…Scientific arguments as learning artifacts: designing for learning from the web with KIE (2000)Scientific arguments as learn…Computer Support for Knowledge-Building Communities (1994)Computer Support for Knowledg…A Handbook of Child Psychology (1932)A Handbook of Child PsychologyMaking Learning Personally Relevant: Sensemaking Assets Used in Families' Discussions While Using a Pollinator‐Focused Mobile Augmented Reality App (2025)Making Learning Personally Re…Situated Learning: Legitimate Peripheral Participation. 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The Role of Self-Regulated Learning (2005)Supporting Students' Construction of Scientific Explanations by Fading Scaffolds in Instructional Materials (2006)The Evolution of Research on Computer-Supported Collaborative Learning (2009)Grassroots Postmodernism (1998)Transformative learning: educational vision for the 21st century (2000)Contradictions of School Reform: Educational Costs of Standardized Testing (2001)Foundations of Place: A Multidisciplinary Framework for Place-Conscious Education (2003)Indigenous Knowledge Systems and Alaska Native Ways of Knowing (2005)Land education: Indigenous, post-colonial, and decolonizing perspectives on place and environmental education research (2014)The Process of Education (1960)ASSESSING TEACHING PRESENCE IN A COMPUTER CONFERENCING CONTEXT (2001)Design-based research and technology-enhanced learning environments (2005)Promoting Self-Regulation in Science Education: Metacognition as Part of a Broader Perspective on Learning (2006)The Principles of Psychology (1891)Feeling and thinking: Preferences need no inferences. 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(1990)Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings (1992)The Role of Goal Orientation in Self-Regulated Learning (2000)Expectancy–Value Theory of Achievement Motivation (2000)The Construct of Resilience: A Critical Evaluation and Guidelines for Future Work (2000)Handbook of Positive Psychology (2001)Meta-Analysis of Inquiry-Based Learning (2016)Simulation-Based Learning in Higher Education: A Meta-Analysis (2020)Place‐based education: breaking through the constraining regularities of public school (2007)Sense of place in the practice and assessment of place‐based science teaching (2008)A Multi-Perspective Reflection on How Indigenous Knowledge and Related Ideas Can Improve Science Education for Sustainability (2020)Integrating technology into K-12 teaching and learning: current knowledge gaps and recommendations for future research (2006)e-Learning, online learning, and distance learning environments: Are they the same? (2010)Phases of inquiry-based learning: Definitions and the inquiry cycle (2015)The relations between natural and civic place attachment and pro-environmental behavior (2010)Sense of place in environmental education (2011)Curriculum and Teaching Dialogue (2021)
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References

  • 1932A Handbook of Child Psychology10,101 cited
  • 2013Handbook of Research on Educational Communications and Technology2,732 cited
  • 2003The Best of Both Worlds: A Critical Pedagogy of Place2,210 cited
  • 1994Computer Support for Knowledge-Building Communities2,164 cited
  • 2017Learning, Remembering, and Understanding1,433 cited
  • 2009Learning science in informal environments : people, places, and pursuits1,226 cited
  • 2004The Social and Technological Dimensions of Scaffolding and Related Theoretical Concepts for Learning, Education, and Human Activity1,046 cited
  • 2004A Scaffolding Design Framework for Software to Support Science Inquiry1,018 cited
  • 2002Place-Based Education: Learning to Be Where We are858 cited
  • 2005Place-Based Education: Connecting Classrooms and Communities695 cited
  • 2000Scientific arguments as learning artifacts: designing for learning from the web with KIE653 cited
  • 2007Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers563 cited
  • 2001Learning-for-use: A framework for the design of technology-supported inquiry activities418 cited
  • 2009From Everyday to Scientific Observation: How Children Learn to Observe the Biologist’s World286 cited

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2005
The Knowledge Integration Perspective on Learning and Instruction
270 cited
  • 2005Sense of Place and Place-Based Introductory Geoscience Teaching for American Indian and Alaska Native Undergraduates236 cited
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    • 2025Making Learning Personally Relevant: Sensemaking Assets Used in Families' Discussions While Using a Pollinator‐Focused Mobile Augmented Reality App1 cited