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A vacation from your mind: Problematic online gaming is a stress response
16 references·10 citing·40 second hop
A vacation from your mind: Problematic online gaming is a stress response (2014)A vacation from your mind: Problematic on…Stress: Appraisal and Coping (2013)Stress: Appraisal and CopingIntroduction to Behavioral Addictions (2010)Introduction to Behavioral Ad…Issues for DSM-V: Internet Addiction (2008)Issues for DSM-V: Internet Ad…The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments (2006)The Demographics, Motivations…Motivations for Play in Online Games (2006)Motivations for Play in Onlin…A ‘components’ model of addiction within a biopsychosocial framework (2005)A ‘components’ model of addic…Internet Addiction (2004)Internet AddictionInternet Paradox Revisited (2002)Internet Paradox RevisitedA cognitive-behavioral model of pathological Internet use (2001)A cognitive-behavioral model …A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. (1999)A meta-analytic review of exp…The Relationship Between Depression and Internet Addiction (1998)The Relationship Between Depr…Internet Addiction: The Emergence of a New Clinical Disorder (1998)Internet Addiction: The Emerg…Stress, appraisal, and coping (1985)Stress, appraisal, and copingPersonal control and stress and coping processes: A theoretical analysis. (1984)Personal control and stress a…A Global Measure of Perceived Stress (1983)A Global Measure of Perceived…Psychological stress and the coping process (1966)Psychological stress and the …Smartphone addiction, sleep quality, depression, anxiety, and stress among medical students (2023)Smartphone addiction, sleep q…Profanity as a Self-Defense Mechanism and an Outlet for Emotional Catharsis in Stress, Anxiety, and Depression (2023)Profanity as a Self-Defense M…The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review (2022)The Effects of Playing Video …The relationship between bullying victimization and online game addiction among Chinese early adolescents: The potential role of meaning in life and gender differences (2020)The relationship between bull…Understanding the lives of problem gamers: The meaning, purpose, and influences of video gaming (2019)Understanding the lives of pr…Psychopathological Symptoms and Gaming Motives in Disordered Gaming—A Psychometric Comparison between the WHO and APA Diagnostic Frameworks (2019)Psychopathological Symptoms a…Psychological resilience can help combat the effect of stress on problematic social networking site usage (2017)Psychological resilience can …Stressful life events and adolescent Internet addiction: The mediating role of psychological needs satisfaction and the moderating role of coping style (2016)Stressful life events and ado…More Landscape, Less Language: Digital Gaming, Moral Panic, and the Linguistic Landscapes of Southern Peru (2016)More Landscape, Less Language…Conceptualizing I nternet use disorders: A ddiction or coping process? 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References

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  • 2013Stress: Appraisal and Coping27,826 cited
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  • 2010Introduction to Behavioral Addictions1,239 cited
  • 1998The Relationship Between Depression and Internet Addiction1,195 cited
  • 2004

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Internet Addiction
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  • 2016Conceptualizing I nternet use disorders: A ddiction or coping process?183 cited
  • 2016Stressful life events and adolescent Internet addiction: The mediating role of psychological needs satisfaction and the moderating role of coping style158 cited
  • 2022The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review153 cited
  • 2017Psychological resilience can help combat the effect of stress on problematic social networking site usage142 cited
  • 2019Psychopathological Symptoms and Gaming Motives in Disordered Gaming—A Psychometric Comparison between the WHO and APA Diagnostic Frameworks142 cited
  • 2019Understanding the lives of problem gamers: The meaning, purpose, and influences of video gaming136 cited
  • 2020The relationship between bullying victimization and online game addiction among Chinese early adolescents: The potential role of meaning in life and gender differences76 cited
  • 2023Profanity as a Self-Defense Mechanism and an Outlet for Emotional Catharsis in Stress, Anxiety, and Depression13 cited
  • 2016More Landscape, Less Language: Digital Gaming, Moral Panic, and the Linguistic Landscapes of Southern Peru4 cited