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Learning Impacts of a Digital Augmentation in a Science Museum
16 references·4 citing·39 second hop
Learning Impacts of a Digital Augmentation in a Science Museum (2012)Learning Impacts of a Digital Augmentatio…Studies in Reflecting Abstraction (2014)Studies in Reflecting Abstrac…Learning Science in Informal Environments: People, Places, and Pursuits (2009)Learning Science in Informal …Learning science in informal environments : people, places, and pursuits (2009)Learning science in informal …Performance Trajectories and Performance Gaps as Achievement Effect-Size Benchmarks for Educational Interventions (2008)Performance Trajectories and …Sotto Voce: Facilitating Social Learning in a Historic House (2007)Sotto Voce: Facilitating Soci…Research to Practice: Testing a Tool for Assessing Critical Thinking in Art Museum Programs (2007)Research to Practice: Testing…Designing ubiquitous computing to enhance children's learning in museums (2006)Designing ubiquitous computin…The nature of learning and its implications for research on learning from museums (2004)The nature of learning and it…A Scaffolding Design Framework for Software to Support Science Inquiry (2004)A Scaffolding Design Framewor…Research design: qualitative, quantitative, and mixed methods approaches (2003)Research design: qualitative,…Free-choice science education: how we learn science outside of school (2002)Free-choice science education…Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Learning from Museums: Visito…Paying Attention: Visitors and Museum Exhibitions (1998)Paying Attention: Visitors an…Developing Family‐Friendly Exhibits (1997)Developing Family‐Friendly Ex…Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (1994)Research Design: Qualitative,…Good companions More on the social determination of learning-related behaviour in a science museum (1988)Good companions More on the s…Visitor engagement with a digital science museum exhibit about Earth’s history and the geologic time scale: Implications for research methods and exhibit design (2025)Visitor engagement with a dig…Supporting Observing-on-the-Move with Proximity-Based Technology: Designing for Children’s Scientific Observations Outdoors (2020)Supporting Observing-on-the-M…Augmented Reality and Learning in Science Museums (2014)Augmented Reality and Learnin…AUGMENTED REALITY IN THE SCIENCE MUSEUM: LESSONS LEARNED IN SCAFFOLDING FOR CONCEPTUAL AND COGNITIVE LEARNING (2012)AUGMENTED REALITY IN THE SCIE…Situated Learning: Legitimate Peripheral Participation. 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(2010)The Causal Effects of Cultural Relevance (2016)The effect of school closures on standardised student test outcomes (2021)Experience and Education (1986)Learning in the Museum (2002)Cultural processes in science education: Supporting the navigation of multiple epistemologies (2010)We Be Burnin'!Agency, Identity, and Science Learning (2010)“Science capital”: A conceptual, methodological, and empirical argument for extending bourdieusian notions of capital beyond the arts (2015)Mind in Society: The Development of Higher Psychological Processes (1978)Situated Learning (1991)Learning in a personal context: Levels of choice in a free choice learning environment in science and natural history museums (2006)Visitor interest in zoo animals and the implications for collection planning and zoo education programmes (2010)Museums as avenues of learning for children: a decade of research (2016)Toward an agenda for advancing research on science learning in out‐of‐school settings (2003)Public Understanding of, and Attitudes toward, Scientific Research: What We Know and What We Need to Know (2004)Towards a More Authentic Science Curriculum: The contribution of out‐of‐school learning (2006)Virtual museums, a survey and some issues for consideration (2009)Visitors’ learning for environmental sustainability: Testing short- and long-term impacts of wildlife tourism experiences using structural equation modelling (2010)Visitors’ memories of wildlife tourism: Implications for the design of powerful interpretive experiences (2010)Explicating the Role of Mathematical Tasks in Conceptual Learning: An Elaboration of the Hypothetical Learning Trajectory (2004)Learning Trajectories in Mathematics Education (2004)Toward a framework for the development of mathematical knowledge for teaching (2008)Using Mixed-Methods Sequential Explanatory Design: From Theory to Practice (2005)Case study research: design and methods (2011)Exploring the credibility of online celebrities' Instagram profiles in influencing the purchase decisions of young female users (2016)Supporting Students' Construction of Scientific Explanations by Fading Scaffolds in Instructional Materials (2006)Meta-Analysis of Inquiry-Based Learning (2016)Simulation-Based Learning in Higher Education: A Meta-Analysis (2020)Integrating quantitative and qualitative research: how is it done? (2006)Achieving Effective Remote Working During the COVID‐19 Pandemic: A Work Design Perspective (2020)
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References

  • 1994Research Design: Qualitative, Quantitative, and Mixed Methods Approaches35,275 cited
  • 2003Research design: qualitative, quantitative, and mixed methods approaches18,745 cited
  • 2000Learning from Museums: Visitor Experiences and the Making of Meaning1,892 cited
  • 2009Learning Science in Informal Environments: People, Places, and Pursuits1,264 cited
  • 2009Learning science in informal environments : people, places, and pursuits1,226 cited
  • 2004A Scaffolding Design Framework for Software to Support Science Inquiry1,018 cited
  • 2008Performance Trajectories and Performance Gaps as Achievement Effect-Size Benchmarks for Educational Interventions476 cited
  • 2014Studies in Reflecting Abstraction382 cited
  • 2002Free-choice science education: how we learn science outside of school255 cited
  • 2004The nature of learning and its implications for research on learning from museums219 cited
  • 1998Paying Attention: Visitors and Museum Exhibitions141 cited
  • 2006Designing ubiquitous computing to enhance children's learning in museums121 cited
  • 1997Developing Family‐Friendly Exhibits105 cited
  • 1988Good companions More on the social determination of learning-related behaviour in a science museum65 cited
  • 2007

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Sotto Voce: Facilitating Social Learning in a Historic House
55 cited
  • 2007Research to Practice: Testing a Tool for Assessing Critical Thinking in Art Museum Programs36 cited
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    • 2012AUGMENTED REALITY IN THE SCIENCE MUSEUM: LESSONS LEARNED IN SCAFFOLDING FOR CONCEPTUAL AND COGNITIVE LEARNING7 cited
    • 2014Augmented Reality and Learning in Science Museums6 cited
    • 2020Supporting Observing-on-the-Move with Proximity-Based Technology: Designing for Children’s Scientific Observations Outdoors5 cited
    • 2025Visitor engagement with a digital science museum exhibit about Earth’s history and the geologic time scale: Implications for research methods and exhibit design4 cited