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Learning Direction Theory and the Winner's Curse
11 references·16 citing·38 second hop
Learning Direction Theory and the Winner's Curse (2005)Learning Direction Theory and the Winner'…Unraveling in Guessing Games: An Experimental Study (2007)Unraveling in Guessing Games:…Experience-weighted Attraction Learning in Normal Form Games (1999)Experience-weighted Attractio…Myopic Loss Aversion and the Equity Premium Puzzle (1995)Myopic Loss Aversion and the …Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)Learning in extensive-form ga…Myopic Loss Aversion and the Equity Premium Puzzle (1993)Myopic Loss Aversion and the …Experimental results on ultimatum games with incomplete information (1993)Experimental results on ultim…Prospect theory: An analysis of decision under risk (1988)Prospect theory: An analysis …End behavior in sequences of finite Prisoner's Dilemma supergames A learning theory approach (1986)End behavior in sequences of …Prospect Theory: An Analysis of Decision under Risk (1979)Prospect Theory: An Analysis …Competitive Bidding in High-Risk Situations (1971)Competitive Bidding in High-R…The Market for "Lemons": Quality Uncertainty and the Market Mechanism (1970)The Market for "Lemons": Qual…Failures in Contingent Reasoning: The Role of Uncertainty (2019)Failures in Contingent Reason…Default neglect in attempts at social influence (2017)Default neglect in attempts a…Impulse balance in the newsvendor game (2014)Impulse balance in the newsve…Information feedback and contest structure in rent-seeking games (2013)Information feedback and cont…Boundedly Rational versus Optimization-Based Models of Strategic Thinking and Learning in Games (2013)Boundedly Rational versus Opt…What do Students Learn from a Classroom Experiment: Not much, Unless they Write a Report on it (2012)What do Students Learn from a…Iterated regret minimization: A new solution concept (2011)Iterated regret minimization:…The Origin of the Winner's Curse: A Laboratory Study (2009)The Origin of the Winner's Cu…Stationary Concepts for Experimental 2x2-Games (2008)Stationary Concepts for Exper…Predicting Human Interactive Learning by Regret-Driven Neural Networks (2008)Predicting Human Interactive …Handbook of Organizational Routines (2008)Handbook of Organizational Ro…24. 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this work references cited by second hop

References

  • 1979Prospect Theory: An Analysis of Decision under Risk48,459 cited
  • 1988Prospect theory: An analysis of decision under risk32,475 cited
  • 1970The Market for "Lemons": Quality Uncertainty and the Market Mechanism22,977 cited
  • 1995Myopic Loss Aversion and the Equity Premium Puzzle2,486 cited
  • 1993Myopic Loss Aversion and the Equity Premium Puzzle1,799 cited
  • 1995Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term1,678 cited
  • 1999Experience-weighted Attraction Learning in Normal Form Games1,487 cited
  • 2007Unraveling in Guessing Games: An Experimental Study1,395 cited
  • 1986End behavior in sequences of finite Prisoner's Dilemma supergames A learning theory approach719 cited
  • 1971Competitive Bidding in High-Risk Situations656 cited
  • 1993Experimental results on ultimatum games with incomplete information294 cited

Cited by

  • 2008Handbook of Organizational Routines241 cited
  • 2009The Origin of the Winner's Curse: A Laboratory Study174 cited
  • 2008Stationary Concepts for Experimental 2x2-Games166 cited
  • 2004Impulse balance equilibrium and feedback in first price auctions

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146 cited
  • 2005Individual behavior of first-price auctions: The importance of information feedback in computerized experimental markets115 cited
  • 2008Predicting Human Interactive Learning by Regret-Driven Neural Networks105 cited
  • 2019Failures in Contingent Reasoning: The Role of Uncertainty101 cited
  • 2011Iterated regret minimization: A new solution concept93 cited
  • 2004Are Auctions More Efficient Than Fixed Price Schemes When Bidders Learn?91 cited
  • 200724. Pricing in Bertrand competition with increasing marginal costs80 cited
  • 2004Overcoming focusing failures in competitive environments73 cited
  • 2017Default neglect in attempts at social influence65 cited
  • 2014Impulse balance in the newsvendor game64 cited
  • 2013Boundedly Rational versus Optimization-Based Models of Strategic Thinking and Learning in Games62 cited
  • 2013Information feedback and contest structure in rent-seeking games60 cited
  • 2012What do Students Learn from a Classroom Experiment: Not much, Unless they Write a Report on it60 cited