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Understanding children's collaborative interactions in shared environments
2 references·11 citing·51 second hop
Understanding children's collaborative interactions in shared environments (2003)Understanding children's collaborative in…Playing together beats playing apart, especially for girls (1995)Playing together beats playin…Effects of cooperative, competitive, and individualistic goal structures on achievement: A meta-analysis. (1981)Effects of cooperative, compe…Exploring how individual traits influence enjoyment in a mobile learning game (2016)Exploring how individual trai…An Investigation of Game-Embedded Handheld Devices to Enhance English Learning (2015)An Investigation of Game-Embe…Click versus drag: User-performed tasks and the enactment effect in an interactive multimedia environment (2014)Click versus drag: User-perfo…Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review (2011)Multi-touch tables and the re…Collaboration within large groups in the classroom (2011)Collaboration within large gr…Multiple Mice based collaborative one-to-one learning (2009)Multiple Mice based collabora…Co-located collaborative learning video game with single display groupware (2009)Co-located collaborative lear…Do handheld devices facilitate face‐to‐face collaboration? Handheld devices with large shared display groupware to facilitate group interactions (2007)Do handheld devices facilitat…A case study of tangible flags (2006)A case study of tangible flagsChild's play (2005)Child's playA collaborative digital library for children (2003)A collaborative digital libra…The Construction of Shared Knowledge in Collaborative Problem Solving (1995)Comparison of 1:1 and 1:m CSCL environment for collaborative concept mapping (2011)Improving the scaffolds of a mobile-assisted Chinese character forming game via a design-based research cycle (2011)Designing Technology for Content-Independent Collaborative Mobile Learning (2012)Perceiving, Acting and Knowing (2017)Learning Together and Alone (2021)Cognitive Load During Problem Solving: Effects on Learning (1988)A Revision of Bloom's Taxonomy: An Overview (2002)Democracy and Education (2015)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Motivation and Personality (1997)Game Mechanics in the Design of a Collaborative 3D Serious Game (2014)The Evolution of Cooperation (1981)An Educational Psychology Success Story: Social Interdependence Theory and Cooperative Learning (2009)Exploring different technological platforms for supporting co-located collaborative games in the classroom (2012)Evaluating a tactile and a tangible multi-tablet gamified quiz system for collaborative learning in primary education (2018)Supporting classroom orchestration with real-time feedback: A role for teacher dashboards and real-time agents (2019)Mind in Society: The Development of Higher Psychological Processes (1978)From Barbie to Mortal Kombat: gender and computer games (1998)Eager to learn: educating our preschoolers (2001)A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot (2011)A systematic review of game technologies for pediatric patients (2018)A DYNAMIC THEORY OF PERSONALITY (1936)9: Integrating Findings: The Meta-Analysis of Research (1977)Combining results of independent studies. (1978)Achievement goals in the classroom: Students' learning strategies and motivation processes. (1988)The laboratory in science education: Foundations for the twenty‐first century (2003)Active learning increases student performance in science, engineering, and mathematics (2014)Engaging Children's Minds: The Project Approach (1989)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Exploring Computer-Supported Professional Development for Novice Museum and Zoo Professionals (2016)Cooperative Learning: Theory, Research and Practice (1983)Gender and computers: Two surveys of computer-related attitudes (1985)Comparison Of Computer-Assisted Cooperative, Competitive, And Individualistic Learning (1986)OP‐ED Serious play (2003)People, places, and play (2008)Effects of Scaffolding in Digital Game-Based Learning on Student’s Achievement: a Three-Level Meta-analysis (2022)Restructuring the Classroom: Conditions for Productive Small Groups (1994)Making cooperative learning work (1999)Oversold and Underused (2009)Multi‐touch tables and collaborative learning (2011)Collaborative learning with multi-touch technology: Developing adaptive expertise (2012)Learning from International Experiences with Interactive Whiteboards (2013)Learning and Teaching Styles in Engineering Education. (1988)Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions (2000)Toward an Emotion Nuanced Sensemaking Perspective of Organizational Consultation (2000)Unpacking the Inherent Design Principles of Mobile Microlearning (2019)The Effects of Academic Self-Efficacy on Vocational Students Behavioral Engagement at School and at Firm Internships: A Model of Engagement-Value of Achievement Motivation (2021)Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms (2024)
this work references cited by second hop

References

  • 1981Effects of cooperative, competitive, and individualistic goal structures on achievement: A meta-analysis.1,592 cited
  • 1995Playing together beats playing apart, especially for girls129 cited

Cited by

  • 2011Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review118 cited
  • 2005Child's play94 cited
  • 2016Exploring how individual traits influence enjoyment in a mobile learning game93 cited
  • 2011Collaboration within large groups in the classroom90 cited
  • 2007Do handheld devices facilitate face‐to‐face collaboration? Handheld devices with large shared display groupware to facilitate group interactions83 cited
  • 2006A case study of tangible flags74 cited
  • 2014Click versus drag: User-performed tasks and the enactment effect in an interactive multimedia environment50 cited
  • 2009Co-located collaborative learning video game with single display groupware49 cited
  • 2003A collaborative digital library for children42 cited
  • 2015An Investigation of Game-Embedded Handheld Devices to Enhance English Learning35 cited
  • 2009Multiple Mice based collaborative one-to-one learning34 cited

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