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Distributed strategic learning with application to network security
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Distributed strategic learning with application to network security (2011)Distributed strategic learning with appli…Stochastic Approximation: A Dynamical Systems Viewpoint (2022)Stochastic Approximation: A D…Heterogeneous learning in zero-sum stochastic games with incomplete information (2010)Heterogeneous learning in zer…Stochastic approximation: a survey (2009)Stochastic approximation: a s…Joint Strategy Fictitious Play With Inertia for Potential Games (2009)Joint Strategy Fictitious Pla…Stochastic Approximation (2008)Stochastic ApproximationIndividual Q -Learning in Normal Form Games (2005)Individual Q -Learning in Nor…Dynamic fictitious play, dynamic gradient play, and distributed convergence to Nash equilibria (2005)Dynamic fictitious play, dyna…Convergent multiple-timescales reinforcement learning algorithms in normal form games (2003)Convergent multiple-timescale…Learning Through Reinforcement and Replicator Dynamics (1997)Learning Through Reinforcemen…On designing economic agents that behave like human agents (1993)On designing economic agents …Equilibrium points in n -person games (1950)Equilibrium points in n -pers…Evolution and the Theory of Games (1988)The Theory of Learning in Games (1998)Generalised weakened fictitious play (2005)Game Theory and Distributed Control****Supported AFOSR/MURI projects #FA9550-09-1-0538 and #FA9530-12-1-0359 and ONR projects #N00014-09-1-0751 and #N0014-12-1-0643. (2014)Learning in Games via Reinforcement and Regularization (2016)A Stochastic Approximation Method (1951)Stochastic Estimation of the Maximum of a Regression Function (1952)Multivariate stochastic approximation using a simultaneous perturbation gradient approximation (1992)Evolutionary stable strategies and game dynamics (1978)Handbook of consumer behavior (1991)Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)More Order with Less Law: On Contract Enforcement, Trust, and Crowding (2001)Group Beneficial Norms Can Spread Rapidly in a Structured Population (2002)Collective action and the evolution of social norms (2014)Principles of Behavior (1944)The organization of behavior. (1950)Asset Prices in an Exchange Economy (1978)A Simulation-Based Approach to Understanding the Dynamics of Innovation Implementation (2002)Two Competing Models of How People Learn in Games (2002)On the convergence of reinforcement learning (2004)Non-Cooperative Games (1951)Non-cooperative games (1989)Game Theory for Next Generation Wireless and Communication Networks (2019)The Confluence of Networks, Games, and Learning a Game-Theoretic Framework for Multiagent Decision Making Over Networks (2022)Evolutionary Games and Population Dynamics (1998)Uncoupled Dynamics Do Not Lead to Nash Equilibrium (2003)Evolutionary Game Theory (2011)Real and Complex Monotone Communication Games (2014)Dynamic Noncooperative Game Theory (1982)Discrete Choice Analysis: Theory and Application to Travel Demand. (1987)Payoff-Based Dynamics for Multiplayer Weakly Acyclic Games (2009)Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation (2012)Multi-agent discrete-time graphical games and reinforcement learning solutions (2014)Evolutionary games on graphs (2007)Existence of an equilibrium for a competitive economy (2008)A one-measurement form of simultaneous perturbation stochastic approximation (1997)High-dimensional Exploratory Item Factor Analysis by A Metropolis–Hastings Robbins–Monro Algorithm (2009)Competitive Targeted Advertising Over Networks (2016)Simultaneous Perturbation Stochastic Approximation for Tracking Under Unknown but Bounded Disturbances (2014)
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References

  • 1950Equilibrium points in n -person games7,555 cited
  • 2022Stochastic Approximation: A Dynamical Systems Viewpoint800 cited
  • 1997Learning Through Reinforcement and Replicator Dynamics738 cited
  • 2008Stochastic Approximation565 cited
  • 2005Dynamic fictitious play, dynamic gradient play, and distributed convergence to Nash equilibria388 cited
  • 2009Joint Strategy Fictitious Play With Inertia for Potential Games318 cited
  • 1993On designing economic agents that behave like human agents211 cited
  • 2005Individual Q -Learning in Normal Form Games154 cited
  • 2003Convergent multiple-timescales reinforcement learning algorithms in normal form games112 cited
  • 2009Stochastic approximation: a survey57 cited
  • 2010Heterogeneous learning in zero-sum stochastic games with incomplete information55 cited

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