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A Learning Style-Based Grouping Collaborative Learning Approach to Improve EFL Students' Performance in English Courses.
15 references·0 citing·54 second hop
A Learning Style-Based Grouping Collaborative Learning Approach to Improve EFL Students' Performance in English Courses. (2015)A Learning Style-Based Grouping Collabora…Facilitating English-Language Reading Performance by a Digital Reading Annotation System with Self-Regulated Learning Mechanisms (2014)Facilitating English-Language…A Learning Style Perspective to Investigate the Necessity of Developing Adaptive Learning Systems (2013)A Learning Style Perspective …The effectiveness of using procedural scaffoldings in a paper-plus-smartphone collaborative learning context (2012)The effectiveness of using pr…Development of a personalized educational computer game based on students’ learning styles (2012)Development of a personalized…The role of collective efficacy, cognitive quality, and task cohesion in computer-supported collaborative learning (CSCL) (2011)The role of collective effica…The effect of computer-assisted cooperative learning methods and group size on the EFL learners’ achievement in communication skills (2011)The effect of computer-assist…Group formation based on learning styles: can it improve students’ teamwork? (2011)Group formation based on lear…Effects of teaching and learning styles on students’ reflection levels for ubiquitous learning (2011)Effects of teaching and learn…A knowledge acquisition approach to developing Mindtools for organizing and sharing differentiating knowledge in a ubiquitous learning environment (2011)A knowledge acquisition appro…Using online shared workspaces to support group collaborative learning (2010)Using online shared workspace…Effects of an online learning community on active and reflective learners’ learning performance and attitudes in a face-to-face undergraduate course (2010)Effects of an online learning…An automatic group composition system for composing collaborative learning groups using enhanced particle swarm optimization (2010)An automatic group compositio…Group differences in computer supported collaborative learning: Evidence from patterns of Taiwanese students’ online communication (2009)Group differences in computer…Exploring the behavioral patterns of an online knowledge-sharing discussion activity among teachers with problem-solving strategy (2008)Exploring the behavioral patt…Experiential Learning : Experience as the Source of Learning and Development (1983)Experiential Learning : Exper…The Measurement of Observer Agreement for Categorical Data (1977)Practical Research: Planning and Design (1990)The Computer for the 21st Century (1991)Interaction between gaming and multistage guiding strategies on students' field trip mobile learning performance and motivation (2015)Exploring collaborative learning effect in blended learning environments (2017)Ladders for Learning: Is Scaffolding the Key to Teaching Problem-Solving in Technology-Mediated Learning Contexts? (2019)Taxonomy of Educational Objectives: The Classification of Educational Goals, Handbook I: Cognitive Domain (1956)Situated Cognition and the Culture of Learning (1989)A taxonomy for learning, teaching, and assessing : a revision of Bloom's taxonomy of educational objectives (2001)A Cognitive Apprenticeship Approach to Facilitating Web-Based Collaborative Problem Solving (2012)A knowledge engineering approach to developing educational computer games for improving students' differentiating knowledge (2012)A Mobile Game-based Insect Learning System for Improving the Learning Achievements (2013)From communication to curriculum (1976)Life on the Screen: Identity in the Age of the Internet (1997)Active Learning: Cooperation in the College Classroom (2006)Influence of group size on students' participation in online discussion forums (2012)Using peer computer-mediated corrective feedback to support EFL learners' writing (2014)Increasing Social Presence in Online Learning through Small Group Discussions (2016)Motivational and self-regulated learning components of classroom academic performance. (1990)Digital game-based learning (2003)A meta-analysis of the impact of technology on learning effectiveness of elementary students (2016)Essential features of serious games design in higher education: Linking learning attributes to game mechanics (2016)Understanding the implementation of personalized learning: A research synthesis (2020)Mind in Society: The Development of Higher Psychological Processes (1978)Team-Based Learning: A Transformative use of Small Groups in College Teaching (2004)Evaluation of computer tools for idea generation and team formation in project-based learning (2010)Cscl (2012)Social skills as predictors of communication, performance and quality of collaboration in project‐based learning (2013)Dynamic Group Formation as an Approach to Collaborative Learning Support (2014)Principles of Instructional Design (1974)Handbook of research on mathematics teaching and learning (1992)Behavioral Intention Formation in Knowledge Sharing: Examining the Roles of Extrinsic Motivators, Social-Psychological Forces, and Organizational Climate1 (2005)Using blogs as a professional development tool for teachers: analysis of interaction behavioral patterns (2009)Analyzing knowledge dimensions and cognitive process of a project-based online discussion instructional activity using Facebook in an adult and continuing education course (2012)An Investigation of University Students’ Collaborative Inquiry Learning Behaviors in an Augmented Reality Simulation and a Traditional Simulation (2014)Cooperation in the Classroom (1940)Collaborative Learning Enhances Critical Thinking (1995)Facilitating Cognitive Presence in Online Learning: Interaction Is Not Enough (2005)A validity and reliability study of the Online Cooperative Learning Attitude Scale (OCLAS) (2012)Gamification-based assessment of group work (2013)Facilitating critical thinking using the C-QRAC collaboration script: Enhancing science reading literacy in a computer-supported collaborative learning environment (2015)How We Think (1910)Educating the reflective practitioner (1987)Exploring the relationships between learning styles, online participation, learning achievement and course satisfaction: An empirical study of a blended learning course (2014)On Becoming an Experiential Educator (2014)Learning styles, study habits and academic performance of Filipino University students in applied science courses: Implications for instruction (2019)Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation (2008)CMX: The Effects of an Educational MMORPG on Learning and Teaching Computer Programming (2016)Relationship between learning styles and genres of games (2016)Use of Felder and Silverman learning style model for online course design (2018)Digital Game-Based Learning (2020)Learning Styles and Learning Spaces: Enhancing Experiential Learning in Higher Education (2005)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)The ‘digital natives’ debate: A critical review of the evidence (2008)
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References

  • 1983Experiential Learning : Experience as the Source of Learning and Development33,193 cited
  • 2012Development of a personalized educational computer game based on students’ learning styles294 cited
  • 2011Effects of teaching and learning styles on students’ reflection levels for ubiquitous learning201 cited
  • 2011The effect of computer-assisted cooperative learning methods and group size on the EFL learners’ achievement in communication skills162 cited
  • 2010An automatic group composition system for composing collaborative learning groups using enhanced particle swarm optimization144 cited
  • 2011A knowledge acquisition approach to developing Mindtools for organizing and sharing differentiating knowledge in a ubiquitous learning environment138 cited
  • 2013A Learning Style Perspective to Investigate the Necessity of Developing Adaptive Learning Systems136 cited
  • 2008Exploring the behavioral patterns of an online knowledge-sharing discussion activity among teachers with problem-solving strategy124 cited
  • 2012The effectiveness of using procedural scaffoldings in a paper-plus-smartphone collaborative learning context112 cited
  • 2010Using online shared workspaces to support group collaborative learning110 cited
  • 2011The role of collective efficacy, cognitive quality, and task cohesion in computer-supported collaborative learning (CSCL)103 cited
  • 2010Effects of an online learning community on active and reflective learners’ learning performance and attitudes in a face-to-face undergraduate course74 cited

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  • 2014Facilitating English-Language Reading Performance by a Digital Reading Annotation System with Self-Regulated Learning Mechanisms65 cited
  • 2009Group differences in computer supported collaborative learning: Evidence from patterns of Taiwanese students’ online communication59 cited
  • 2011Group formation based on learning styles: can it improve students’ teamwork?59 cited
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