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Functional design of games to support natural resource management policy development
11 references·2 citing·35 second hop
Functional design of games to support natural resource management policy development (2007)Functional design of games to support nat…Perspectives on Policy Analysis: A Framework for Understanding and Design (2012)Perspectives on Policy Analys…Perspectives on policy analyses: a framework for understanding and design (2004)Perspectives on policy analys…The gaming landscape: a taxonomy for classifying games and simulations (2003)The gaming landscape: a taxon…Rules of Play: Game Design Fundamentals (2003)Rules of Play: Game Design Fu…Our companion modelling approach (2003)Our companion modelling appro…The Handbook of experimental economics (1995)The Handbook of experimental …Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)Learning in extensive-form ga…2. Public Goods: A Survey of Experimental Research (1995)2. Public Goods: A Survey of …The Argumentative Turn in Policy Analysis and Planning (1993)The Argumentative Turn in Pol…The Resolution of Conflict (1973)The Resolution of ConflictThe Resolution of Conflict (1967)The Resolution of ConflictDeveloping trans-athlete policy in Australian National Sport Organizations (2021)Developing trans-athlete poli…Using Serious Games to Facilitate Collaborative Water Management Planning Under Climate Extremes (2019)Using Serious Games to Facili…COUNTERSPECULATION, AUCTIONS, AND COMPETITIVE SEALED TENDERS (1961)Multipart pricing of public goods (1971)Rational cooperation in the finitely repeated prisoners' dilemma (1982)A Theory of Fairness, Competition, and Cooperation (1999)Cooperation and Punishment in Public Goods Experiments (2000)ERC: A Theory of Equity, Reciprocity, and Competition (2000)Experimental and Quasi-Experimental Designs for Research (1963)Judgment under Uncertainty: Heuristics and Biases (1975)D ELIBERATIVE D EMOCRATIC T HEORY (2003)Deliberative Policy Analysis (2003)Reframing public participation: strategies for the 21st century (2004)A Theory of Cognitive Dissonance (2017)Fourth-Generation Evaluation (1988)Actor analysis methods and their use for public policy analysts (2008)The Gaming of Policy and the Politics of Gaming: A Review (2009)Fourth Generation Evaluation (2014)Policy analytical capacity: The supply and demand for policy analysis in government (2015)An experimental analysis of ultimatum bargaining (1982)Perfect Equilibrium in a Bargaining Model (1982)Fairness and Retaliation: The Economics of Reciprocity (2000)Participatory computer simulation to support collective decision-making: Potential and limits of stakeholder involvement (2007)Validating Simulation Models: A General Framework and Four Applied Examples (2007)A validation methodology for agent-based simulations (2008)The game, the player, the world: looking for a heart of gameness (2003)Fundamental Components of the Gameplay Experience: Analysing Immersion (2005)Serious games and the gamification of tourism (2016)Collective Action and the Evolution of Social Norms (2000)Evolutionary games on graphs (2007)Trust as a Social Reality (1985)An Educational Psychology Success Story: Social Interdependence Theory and Cooperative Learning (2009)Cooperation Under the Security Dilemma (2015)Policy Analysis of Multi-Actor Systems - 2nd edition (2022)Equity, Equality, and Need: What Determines Which Value Will Be Used as the Basis of Distributive Justice? (1975)The Common Ingroup Identity Model: Recategorization and the Reduction of Intergroup Bias (1993)Understanding the Influence of National Culture on the Development of Trust (1998)
this work references cited by second hop

References

  • 2003Rules of Play: Game Design Fundamentals5,481 cited
  • 1995The Handbook of experimental economics3,678 cited
  • 19952. Public Goods: A Survey of Experimental Research3,027 cited
  • 1993The Argumentative Turn in Policy Analysis and Planning1,992 cited
  • 1995Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term1,678 cited
  • 1973The Resolution of Conflict1,589 cited
  • 1967The Resolution of Conflict1,166 cited
  • 2003Our companion modelling approach257 cited
  • 2012Perspectives on Policy Analysis: A Framework for Understanding and Design177 cited
  • 2004Perspectives on policy analyses: a framework for understanding and design149 cited
  • 2003The gaming landscape: a taxonomy for classifying games and simulations66 cited

Cited by

  • 2019Using Serious Games to Facilitate Collaborative Water Management Planning Under Climate Extremes31 cited
  • 2021Developing trans-athlete policy in Australian National Sport Organizations23 cited

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