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A Classroom Experiential Exercise for Studying Materials Management Decision-Making
2 references·0 citing·6 second hop
A Classroom Experiential Exercise for Studying Materials Management Decision-Making (1983)A Classroom Experiential Exercise for Stu…Guidelines for the Use of Business Simulation Games (1980)Guidelines for the Use of Bus…Journal of Marketing Education (1979)Journal of Marketing EducationPROLOG: A Business Logistics Simulation Game (1988)Administration Issues in the Use of Computer Simulation Games (1993)Student experiences of the use of a marketing simulation game (2008)Preparing Graduates for the Workforce: The Role of Business Education (1993)From the invisible hand to the invisible handshake: marketing higher education (2002)Postgraduate International Students from Asia: Factors Influencing Satisfaction (2006)
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References

  • 1979Journal of Marketing Education56 cited
  • 1980Guidelines for the Use of Business Simulation Games13 cited

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