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Comprender lo virtual: conclusiones de un estudio evaluativo sobre reconstrucciones virtuales en los museos arqueológicos
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Comprender lo virtual: conclusiones de un estudio evaluativo sobre reconstrucciones virtuales en los museos arqueológicos (2010)Comprender lo virtual: conclusiones de un…Worth a Thousand Words? The Usefulness of Immersive Virtual Reality for Learning in Cultural Heritage Settings (2009)Worth a Thousand Words? The U…Exploring the suitability of virtual reality interactivity for exhibitions through an integrated evaluation: the case of the Ename Museum (2007)Exploring the suitability of …VR Applications, New Devices and Museums: Visitors’ Feedback and Learning. A Preliminary Report (2006)VR Applications, New Devices …Audio Visual Methods in Teaching (1955)Comparative Study of Interactive Systems in a Museum (2010)Integrating ICT in exhibitions (2011)Digital Creativity and the Regional Museum: Experimental Collaboration at the Convergence of Immersive Media and Exhibition Design (2022)Mind in Society: The Development of Higher Psychological Processes (1978)The Metaphysics of Virtual Reality (1994)The impact of computer anxiety and self‐efficacy upon performance (1998)Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement (2017)The MuseLearn Platform: Personalized Content for Museum Visitors Assisted by Vision-Based Recognition and 3D Pose Estimation of Exhibits (2020)Evaluating the Use of Virtual Reality and Multimedia Applications for Presenting The Past (2011)
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References

  • 2009Worth a Thousand Words? The Usefulness of Immersive Virtual Reality for Learning in Cultural Heritage Settings59 cited
  • 2007Exploring the suitability of virtual reality interactivity for exhibitions through an integrated evaluation: the case of the Ename Museum27 cited
  • 2006VR Applications, New Devices and Museums: Visitors’ Feedback and Learning. A Preliminary Report18 cited

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