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Interactive, Tangible and Multi-sensory Technology for a Cultural Heritage Exhibition: The Battle of Pavia
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Interactive, Tangible and Multi-sensory Technology for a Cultural Heritage Exhibition: The Battle of Pavia (2016)Interactive, Tangible and Multi-sensory T…Museums in the Digital Age: Changing Meanings of Place, Community and Culture (2015)Museums in the Digital Age: C…Exploring the Affective Museum Visiting Experience: Adaptive Augmented Reality (A2R) and Cultural Heritage (2013)Exploring the Affective Museu…The Participatory Museum (2010)The Participatory MuseumDigital imagery for significant cultural and historical materials (2005)Digital imagery for significa…On the Brink of Irrelevance? (2003)On the Brink of Irrelevance?Learning in the Museum (2002)Learning in the MuseumSpending Time on Art (2001)Spending Time on ArtA theory of reading: From eye fixations to comprehension. (1980)A theory of reading: From eye…Man and His Symbols (1964)World Urbanization Prospects: The 1996 Revision (1998)Natural Capitalism : Creating the Next Industrial Revolution (1999)Experimental and Quasi-Experimental Designs for Research (1963)The Structure of Scientific Revolutions (1963)Situated Learning: Legitimate Peripheral Participation. (1994)Bridging In-school and Out-of-school Learning: Formal, Non-Formal, and Informal Education (2006)Learning science in informal environments : people, places, and pursuits (2009)Learning Science in Informal Environments: People, Places, and Pursuits (2009)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)The importance of affective quality (2005)Fundamentals of physiological computing (2008)Augmented places: An impact of embodied historical experience on attitudes towards places (2015)Walk1916 (2017)Audio-augmented museum experiences with gaze tracking (2019)A COURSE IN MODERN LINGUISTICS (1958)Toward a theory of automatic information processing in reading (1974)Toward a model of text comprehension and production. (1978)Individual differences in working memory and reading (1980)Matthew Effects in Reading: Some Consequences of Individual Differences in the Acquisition of Literacy (1986)Eye movements in reading and information processing: 20 years of research. (1998)Teaching History in the Digital Age (2013)Antibacterial Effect of Eco-Friendly Silver Nanoparticles and Traditional Techniques on Aged Heritage Textile, Investigated by Dark-Field Microscopy (2022)Interdisciplinary Research to Advance Digital Imagery and Natural Compounds for Eco-Cleaning and for Preserving Textile Cultural Heritage (2022)Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition (2017)The display makes a difference: A mobile eye tracking study on the perception of art before and after a museum’s rearrangement (2020)Inclusive museum audio guides: ‘guided looking’ through audio description enhances memorability of artworks for sighted audiences (2021)Museums and the ‘new museology’: theory, practice and organisational change (2013)Equity in informal science education: developing an access and equity framework for science museums and science centres (2014)The Organization of Informal Learning (2016)The material role of digital media in connecting with, within and beyond museums (2016)A Multi-Sensory Approach to Cultural Heritage: The Battle of Pavia Exhibition (2018)A Malaysian cultural heritage digital compendium (2019)
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References

  • 1980A theory of reading: From eye fixations to comprehension.3,980 cited
  • 2010The Participatory Museum900 cited
  • 2002Learning in the Museum779 cited
  • 2001Spending Time on Art202 cited
  • 2005Digital imagery for significant cultural and historical materials60 cited
  • 2015Museums in the Digital Age: Changing Meanings of Place, Community and Culture44 cited
  • 2013Exploring the Affective Museum Visiting Experience: Adaptive Augmented Reality (A2R) and Cultural Heritage27 cited
  • 2003On the Brink of Irrelevance?9 cited

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