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Is K-12 Blended Learning Disruptive? An Introduction to the Theory of Hybrids.
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Is K-12 Blended Learning Disruptive? An Introduction to the Theory of Hybrids. (2013)Is K-12 Blended Learning Disruptive? An I…Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review (2022)Innovative pedagogical princi…Progressive modelling of feature-centred product family development (2019)Progressive modelling of feat…The Role of Librarians in Blended Courses (2018)The Role of Librarians in Ble…Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds (2018)Effects of flipped classrooms…Elementary school–wide implementation of a blended learning program for reading intervention (2017)Elementary school–wide implem…Efficacy of a blended learning approach to elementary school reading instruction for students who are English Learners (2017)Efficacy of a blended learnin…Effectiveness of the multidimensional curriculum model in developing higher‐order thinking skills in elementary and secondary students (2017)Effectiveness of the multidim…Developing Literacy in Second-Language Learners: Report of the National Literacy Panel on Language-Minority Children and Youth. (2006)Encyclopedia of research design (2011)Teacher beliefs and technology integration practices: A critical relationship (2012)Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (1994)A taxonomy for learning, teaching, and assessing : a revision of Bloom's taxonomy of educational objectives (2001)Overview of Problem-based Learning: Definitions and Distinctions (2006)The effects of learner factors on higher-order thinking in the smart classroom environment (2019)ELEMENTARY STUDENTS’ CREATIVE THINKING SKILLS IN SCIENCE IN THE MALUKU ISLANDS, INDONESIA (2021)Higher-Order Thinking Skills in Primary School: Teachers’ Perceptions of Islamic Education (2022)Educational Leadership (2003)Encyclopedia of Research Design (2010)Time to engage: Implementing math and literacy blended learning routines in an Indian elementary classroom (2020)Motivational and self-regulated learning components of classroom academic performance. (1990)Life on the Screen: Identity in the Age of the Internet (1997)What Video Games Have to Teach Us about Learning and Literacy (2004)Innovative Pedagogy and Design-Based Research on Flipped Learning in Higher Education (2021)The effect of the flipped classroom model on Iranian English foreign language learners: Engagement and motivation in English language grammar (2021)E-learning platforms in ideological and political education at universities: students’ motivation and learning performance (2024)Blended Learning in Higher Education: Framework, Principles, and Guidelines. (2011)Instructional-design Theories and Models (2013)Reading linear texts on paper versus computer screen: Effects on reading comprehension (2013)Product Development Decisions: A Review of the Literature (2001)The use of grey relational analysis in solving multiple attribute decision-making problems (2008)PRODUCT DESIGN AND DEVELOPMENT (2018)Dynamic modeling for product family evolution combined with artificial neural network based forecasting model: A study of iPhone evolution (2022)Product platform configuration for product families: Module clustering based on product architecture and manufacturing process (2022)Green product family design with low-carbon postponement fulfilment: A bilevel interactive optimization approach (2024)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Social Cognitive Theory: An Agentic Perspective (2001)Thematic Analysis (2017)How are we doing with student-centered learning facilitated by educational technologies? A systematic review of literature reviews (2023)Exploring the impact of the adaptive gamified assessment on learners in blended learning (2024)Leveraging AI-enhanced and emerging technologies for pedagogical innovations in higher education (2024)
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  • 2022Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review226 cited
  • 2018Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds89 cited
  • 2017Effectiveness of the multidimensional curriculum model in developing higher‐order thinking skills in elementary and secondary students87 cited
  • 2017Elementary school–wide implementation of a blended learning program for reading intervention82 cited
  • 2017Efficacy of a blended learning approach to elementary school reading instruction for students who are English Learners52 cited
  • 2019Progressive modelling of feature-centred product family development32 cited
  • 2018The Role of Librarians in Blended Courses2 cited

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