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Exploring how individual traits influence enjoyment in a mobile learning game
16 references·14 citing·42 second hop
Exploring how individual traits influence enjoyment in a mobile learning game (2016)Exploring how individual traits influence…Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance (2014)Assessing the effects of gami…A Motivational Model of Video Game Engagement (2010)A Motivational Model of Video…Play: How It Shapes the Brain, Opens the Imagination, and Invigorates the Soul (2009)Play: How It Shapes the Brain…Learning Styles (2008)Learning StylesThe Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)The Motivational Pull of Vide…Video Games and the Future of Learning (2005)Video Games and the Future of…Applications, Reliability and Validity of the Index of Learning Styles* (2005)Applications, Reliability and…Situated Language and Learning: A Critique of Traditional Schooling (2004)Situated Language and Learnin…Student engagement in high school classrooms from the perspective of flow theory. (2003)Student engagement in high sc…Toward an Emotion Nuanced Sensemaking Perspective of Organizational Consultation (2000)Toward an Emotion Nuanced Sen…Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions (2000)Intrinsic and Extrinsic Motiv…Psychometric Properties of the Intrinsic Motivation Inventory in a Competitive Sport Setting: A Confirmatory Factor Analysis (1989)Psychometric Properties of th…Learning and Teaching Styles in Engineering Education. (1988)Learning and Teaching Styles …Relation of reward contingency and interpersonal context to intrinsic motivation: A review and test using cognitive evaluation theory. (1983)Relation of reward contingenc…Control and information in the intrapersonal sphere: An extension of cognitive evaluation theory. (1982)Control and information in th…Conducting Educational Research (1973)Conducting Educational Resear…Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms (2024)Self-Determination Theory and…From literacy to learning: The sequential mediation of attitudes and enjoyment in AI-assisted EFL education (2024)From literacy to learning: Th…Media Education through Digital Games: A Review on Design and Factors Influencing Learning Performance (2023)Media Education through Digit…Investigating high school students’ perception about digital comics creation in the classroom (2023)Investigating high school stu…The Effects of Academic Self-Efficacy on Vocational Students Behavioral Engagement at School and at Firm Internships: A Model of Engagement-Value of Achievement Motivation (2021)The Effects of Academic Self-…Minecraft in Education Benefits Learning and Social Engagement (2021)Minecraft in Education Benefi…Impact of advertising on users’ perceptions regarding the Internet of things (2021)Impact of advertising on user…Affective states in digital game-based learning: Thematic evolution and social network analysis (2021)Affective states in digital g…A Conceptual Model to Investigate the Role of Mobile Game Applications in Education during the COVID-19 Pandemic (2021)A Conceptual Model to Investi…Factors Affecting Woman's Continuance Intention for Mobile Games (2020)Factors Affecting Woman's Con…Unpacking the Inherent Design Principles of Mobile Microlearning (2019)Unpacking the Inherent Design…The role of achievement emotions in the collaborative problem-solving performance of adolescents (2019)The role of achievement emoti…The effects of intrinsic cognitive load and gameplay interest on flow experience reflecting performance progress in a Chinese remote association game (2019)The effects of intrinsic cogn…Prime Example Ingress Reframing the Pervasive Game Design Framework (PGDF) (2017)Prime Example Ingress Reframi…Personal causation : the internal affective determinants of behavior. -- (1968)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)The benefits of playing video games. (2013)Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders: An Interaction of Person-Affect-Cognition-Execution (I-PACE) model (2016)A Theory of Social Comparison Processes (1954)Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning (2015)Gamifying education: what is known, what is believed and what remains uncertain: a critical review (2017)The Rise of Motivational Information Systems: A Review of Gamification Research (2017)The two disciplines of scientific psychology. 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(1980)Application of confirmatory factor analysis to the study of self-concept: First- and higher order factor models and their invariance across groups. 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References

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  • 1988Learning and Teaching Styles in Engineering Education.3,483 cited
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  • 1983Relation of reward contingency and interpersonal context to intrinsic motivation: A review and test using cognitive evaluation theory.1,176 cited
  • 2005Video Games and the Future of Learning

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1,120 cited
  • 1973Conducting Educational Research1,029 cited
  • 2009Play: How It Shapes the Brain, Opens the Imagination, and Invigorates the Soul849 cited
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