SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
The Sweet Spot: An Examination of Second-Screen Sports Viewing
12 references·6 citing·54 second hop
The Sweet Spot: An Examination of Second-Screen Sports Viewing (2016)The Sweet Spot: An Examination of Second-…The effect of multitasking on time perception, enjoyment, and ad evaluation (2014)The effect of multitasking on…Power in the Reverberation (2014)Power in the Reverberation“TV no longer commands our full attention”: Effects of second-screen viewing and task relevance on cognitive load and learning from news (2014)“TV no longer commands our fu…A Phenomenological Investigation Into How Twitter Has Changed the Nature of Sport Media Relations (2013)A Phenomenological Investigat…The “Myth” of Media Multitasking: Reciprocal Dynamics of Media Multitasking, Personal Needs, and Gratifications (2012)The “Myth” of Media Multitask…Reflections on Communication and Sport (2012)Reflections on Communication …Uses and Gratifications of a Retired Female Athlete’s Twitter Followers (2010)Uses and Gratifications of a …Examining Perceived Violence in and Enjoyment of Televised Rivalry Sports Contests (2009)Examining Perceived Violence …Can students really multitask? An experimental study of instant messaging while reading (2009)Can students really multitask…Investigating Communication: An Introduction to Research Methods (1999)Investigating Communication: …THE BEST OF BOTH WORLDS: SPORTS FANS FIND GOOD SEATS AT THE BAR (1997)THE BEST OF BOTH WORLDS: SPOR…Searching for Sociability in the Stands: A Theory of Sports Spectating (1993)Searching for Sociability in …Fear of Missing Out: An Antecedent of Online Fan Engagement of Sport Teams’ Social Media (2023)Fear of Missing Out: An Antec…A Segmentation Analysis of American Sports Bettors by Involvement (2023)A Segmentation Analysis of Am…A Magic “Bullet”: Exploring Sport Fan Usage of On-Screen, Ephemeral Posts During Live Stream Sessions (2021)A Magic “Bullet”: Exploring S…Stadium visitors' smartphone usage and digital resource integration (2020)Stadium visitors' smartphone …Five Rings, Five Screens? A Global Examination of Social TV Influence on Social Presence and Social Identification During the 2018 Winter Olympic Games (2020)Five Rings, Five Screens? A G…Watching Players: An Exploration of Media Enjoyment on Twitch (2018)Watching Players: An Explorat…On the need for attention-aware systems: Measuring effects of interruption on task performance, error rate, and affective state (2006)The Wired Generation: Academic and Social Outcomes of Electronic Media Use Among University Students (2010)Reading linear texts on paper versus computer screen: Effects on reading comprehension (2013)“Technoference”: The interference of technology in couple relationships and implications for women’s personal and relational well-being. (2014)Some Tests of Specification for Panel Data: Monte Carlo Evidence and an Application to Employment Equations (1991)Another look at the instrumental variable estimation of error-components models (1995)Initial conditions and moment restrictions in dynamic panel data models (1998)The Media and Technology Usage and Attitudes Scale: An empirical investigation (2013)Why do people watch others play video games? An empirical study on the motivations of Twitch users (2016)Smartphones and Cognition: A Review of Research Exploring the Links between Mobile Technology Habits and Cognitive Functioning (2017)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)The Dialogic Imagination: Four Essays by M. M. Bakhtin. (1983)Adoring Audience: Fan Culture and Popular Media (1994)Does Cultural Difference Affect Customer’s rEsponse in a Crowded Restaurant Environment? a Comparison of American Versus Chinese Customers (2009)Consumer in Sports: Fan typology analysis (2014)The impact of the social servicescape, density, and restaurant type on perceptions of interpersonal service quality (2016)The need for cognition. (1982)Multiple resources and performance prediction (2002)Nine Ways to Reduce Cognitive Load in Multimedia Learning (2003)The Underlying Mechanisms of Multiscreening Effects (2016)The Effect of Media Multitasking on Advertising Message Effectiveness (2017)A Meta-Analysis into Multiscreening and Advertising Effectiveness: Direct Effects, Moderators, and Underlying Mechanisms (2019)An approach to environmental psychology (1974)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)A Practical Guide to Experimental Advertising Research (2017)Advertising in a Media Multitasking Era: Considerations and Future Directions (2019)Polychronicity, work engagement, and turnover intention: The moderating role of perceived organizational support in the hotel industry (2021)Utilization of mass communication by the individual (1974)Life on the Screen: Identity in the Age of the Internet (1997)Uses and Gratifications Theory in the 21st Century (2000)Attracting Facebook ‘Fans’: The Importance of Authenticity and Engagement as a Social Networking Strategy for Professional Sport Teams (2012)Sport and social media research: A review (2014)Social media and sports: driving fan engagement with football clubs on Facebook (2017)Fanship and the Television Sports Viewing Experience (1995)Television and the American Family (2001)Handbook of sports and media (2007)Overlooking the obvious: an exploration of what it means to be a sport fan from a female perspective (2014)Tweet, Retweet, Favorite: The Impact of Twitter Use on Enjoyment and Sports Viewing (2019)Social media content strategy for sport clubs to drive fan engagement (2021)Shyness and sociability. (1981)The third place (1982)Repeat Attendance as a Function of Involvement, Loyalty, and the Sportscape Across Three Football Contexts (2000)Motivational Profiles of Sport Fans of Different Sports (2008)VALUE CO-CREATION SIGNIFICANCE OF TOURIST RESOURCES (2013)Mass Communication and Para-Social Interaction (1956)Latent Variables Analysis: Applications for Developmental Research. (1995)lavaan : An R Package for Structural Equation Modeling (2012)A Systematic Review of Literature on User Behavior in Video Game Live Streaming (2020)How Parasocial Phenomena Contribute to Sense of Community on Twitch (2022)A study on the cross-platform influence mechanism of physicians’ live streaming behavior on performance (2024)Impact of Past Crises on Current Crisis Communication: Insights From Situational Crisis Communication Theory (2004)Media Content Analysis: Its Uses, Benefits and Best Practice Methodology (2005)The Supply of Corporate Social Responsibility Disclosures Among U.S. Firms (2008)
this work references cited by second hop

References

  • 1999Investigating Communication: An Introduction to Research Methods942 cited
  • 2009Can students really multitask? An experimental study of instant messaging while reading411 cited
  • 2012The “Myth” of Media Multitasking: Reciprocal Dynamics of Media Multitasking, Personal Needs, and Gratifications373 cited
  • 1993Searching for Sociability in the Stands: A Theory of Sports Spectating235 cited
  • 2010Uses and Gratifications of a Retired Female Athlete’s Twitter Followers206 cited
  • 2014“TV no longer commands our full attention”: Effects of second-screen viewing and task relevance on cognitive load and learning from news140 cited
  • 1997THE BEST OF BOTH WORLDS: SPORTS FANS FIND GOOD SEATS AT THE BAR103 cited
  • 2014The effect of multitasking on time perception, enjoyment, and ad evaluation86 cited
  • 2012Reflections on Communication and Sport61 cited
  • 2009Examining Perceived Violence in and Enjoyment of Televised Rivalry Sports Contests60 cited
  • 2013A Phenomenological Investigation Into How Twitter Has Changed the Nature of Sport Media Relations47 cited
  • 2014Power in the Reverberation39 cited

Cited by

  • 2018Watching Players: An Exploration of Media Enjoyment on Twitch145 cited
  • 2021A Magic “Bullet”: Exploring Sport Fan Usage of On-Screen, Ephemeral Posts During Live Stream Sessions

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

33 cited
  • 2023Fear of Missing Out: An Antecedent of Online Fan Engagement of Sport Teams’ Social Media22 cited
  • 2023A Segmentation Analysis of American Sports Bettors by Involvement19 cited
  • 2020Stadium visitors' smartphone usage and digital resource integration18 cited
  • 2020Five Rings, Five Screens? A Global Examination of Social TV Influence on Social Presence and Social Identification During the 2018 Winter Olympic Games17 cited