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A New Way of Using the Interactive Whiteboard in a High School Physics Classroom: A Case Study
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A New Way of Using the Interactive Whiteboard in a High School Physics Classroom: A Case Study (2017)A New Way of Using the Interactive Whiteb…Qualitative Inquiry and Research Design : Choosing Among Five Approaches (2017)Qualitative Inquiry and Resea…Learning by Expanding (2014)Learning by ExpandingDigital Natives, Digital Immigrants (2012)Digital Natives, Digital Immi…From design experiments to formative interventions (2011)From design experiments to fo…Debunking the ‘digital native’: beyond digital apartheid, towards digital democracy (2010)Debunking the ‘digital native…The ‘digital natives’ debate: A critical review of the evidence (2008)The ‘digital natives’ debate:…The impact of ICT in schools - a landscape review (2007)The impact of ICT in schools …Acting with technology: Activity theory and interaction design (2007)Acting with technology: Activ…Interactive whiteboards: boon or bandwagon? A critical review of the literature (2005)Interactive whiteboards: boon…Digital Natives, Digital Immigrants Part 1 (2001)Digital Natives, Digital Immi…Activity theory as a framework for analyzing and redesigning work (2000)Activity theory as a framewor…Activity theory as a framework for designing constructivist learning environments (1999)Activity theory as a framewor…Distributed cognitions : psychological and educational considerations (1997)Distributed cognitions : psyc…Mind in society: The development of higher psychological processes. L. S. Vygotsky. (1978)Mind in society: The developm…Mind in Society: The Development of Higher Psychological Processes (1978)Mind in Society: The Developm…Activity, consciousness, and personality (1978)Activity, consciousness, and …Thought and language (1962)The Reflective Practitioner: How Professionals Think in Action (1985)Knowledge, Knowledge Work and Organizations: An Overview and Interpretation (1995)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)Boundary Crossing and Boundary Objects (2011)The Knowledge-Creating Company (1995)The Knowledge-creating company: How Japanese companies create the dynamics of innovation (1997)“Vygotsky’s Neglected Legacy”: Cultural-Historical Activity Theory (2007)Zooming In and Out: Studying Practices by Switching Theoretical Lenses and Trailing Connections (2009)Digital game-based learning (2003)Digital Natives, Digital Immigrants (2013)Covid-19 pandemic and online learning: the challenges and opportunities (2020)Experiential Learning : Experience as the Source of Learning and Development (1983)Cognitive Load During Problem Solving: Effects on Learning (1988)Digital Na(t)ives? Variation in Internet Skills and Uses among Members of the “Net Generation” (2010)Less than you think: Prevalence and predictors of fake news dissemination on Facebook (2019)Ethnographic Approaches to Digital Media (2010)Understanding the Role of Objects in Cross-Disciplinary Collaboration (2011)Digital Natives, Digital Immigrants Part 2: Do They Really Think Differently? (2001)Scratch (2009)Reciprocal Teaching of Comprehension-Fostering and Comprehension-Monitoring Activities (1984)Qualitative Analysis for Social Scientists (1987)On Two Metaphors for Learning and the Dangers of Choosing Just One (1998)Chapter 3 : Identity as an Analytic Lens for Research in Education (2000)What Do New Views of Knowledge and Thinking Have to Say About Research on Teacher Learning? (2000)Characterising and justifying sample size sufficiency in interview-based studies: systematic analysis of qualitative health research over a 15-year period (2018)Journal article reporting standards for qualitative primary, qualitative meta-analytic, and mixed methods research in psychology: The APA Publications and Communications Board task force report. (2018)The Coding Manual for Qualitative Researchers (2022)Problem-Based Learning: What and How Do Students Learn? (2004)
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References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
  • 2017Qualitative Inquiry and Research Design : Choosing Among Five Approaches16,035 cited
  • 2001Digital Natives, Digital Immigrants Part 111,789 cited
  • 2012Digital Natives, Digital Immigrants7,107 cited
  • 2014Learning by Expanding4,988 cited
  • 1978Activity, consciousness, and personality4,374 cited
  • 2008The ‘digital natives’ debate: A critical review of the evidence2,957 cited
  • 1997Distributed cognitions : psychological and educational considerations2,513 cited
  • 2007Acting with technology: Activity theory and interaction design1,646 cited
  • 2000Activity theory as a framework for analyzing and redesigning work1,391 cited
  • 1978Mind in society: The development of higher psychological processes. L. S. Vygotsky.1,313 cited
  • 1999Activity theory as a framework for designing constructivist learning environments1,187 cited
  • 2011From design experiments to formative interventions643 cited
  • 2005Interactive whiteboards: boon or bandwagon? A critical review of the literature518 cited
  • 2007The impact of ICT in schools - a landscape review346 cited

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  • 2010Debunking the ‘digital native’: beyond digital apartheid, towards digital democracy332 cited
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