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DCLM framework: understanding collaboration in open-ended tabletop learning environments
16 references·4 citing·38 second hop
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References

  • 1994Situated Learning: Legitimate Peripheral Participation.39,454 cited
  • 1991Situated Learning33,773 cited
  • 1989Situated Cognition and the Culture of Learning13,635 cited
  • 1995Interaction Analysis: Foundations and Practice2,723 cited
  • 1995The Construction of Shared Knowledge in Collaborative Problem Solving2,274 cited
  • 1999What do you mean by collaborative learning?2,126 cited
  • 1995How a Cockpit Remembers Its Speeds1,877 cited
  • 2000Collaborative Learning: Cognitive and Computational Approaches1,497 cited
  • 1995Constructivist Learning Environments: Case Studies in Instructional Design1,344 cited
  • 2010Conducting Video Research in the Learning Sciences: Guidance on Selection, Analysis, Technology, and Ethics1,056 cited
  • 2005A framework to analyze argumentative knowledge construction in computer-supported collaborative learning886 cited
  • 2003Learning Conversations in Museums801 cited
  • 2009Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media634 cited
  • 1990Epistemological Pluralism: Styles and Voices within the Computer Culture622 cited
  • 2005Using the contextual model of learning to understand visitor learning from a science center exhibition

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459 cited
  • 2001Shared scientific thinking in everyday parent‐child activity395 cited
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    • 2024Making Experts: The Boundary Crossing of Knowledge and the Emergence of Relational Expertise in a School Makerspace1 cited