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:Digital screen violence is frequently characterized by an increased flamboyance, abstraction, and textural play more familiar from histories of exploitation cinema and the repeatable logic of videogames and YouTube mash-ups. This article analyzes the aesthetic characteristics and the phenomenological appeals of this recent evolution in screen violence, mapping an audio-visual field that is persistently marked by a play between haptic imagery and geometric abstraction.
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Stored only when both papers are in the corpus — 5 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.