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Educational apps from the Android Google Play for Greek preschoolers: A systematic review
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Educational apps from the Android Google Play for Greek preschoolers: A systematic review (2017)Educational apps from the Android Google …Young children's screen time: The complex role of parent and child factors (2015)Young children's screen time:…Putting Education in “Educational” Apps (2015)Putting Education in “Educati…Exposure and Use of Mobile Media Devices by Young Children (2015)Exposure and Use of Mobile Me…New directions for early literacy in a digital age: The iPad (2014)New directions for early lite…Mobile and Interactive Media Use by Young Children: The Good, the Bad, and the Unknown (2014)Mobile and Interactive Media …Skype Me! Socially Contingent Interactions Help Toddlers Learn Language (2013)Skype Me! Socially Contingent…Children, Adolescents, and the Media (2013)Children, Adolescents, and th…Edutainment: is learning at risk? (2003)Edutainment: is learning at r…Intraclass correlations: Uses in assessing rater reliability. (1979)Intraclass correlations: Uses…Assessing the effect of innovation diffusion and technology readiness theories on attitude, behavioral intention and implementation of smart learning (2023)Assessing the effect of innov…Agency in Educational Technology: Interdisciplinary Perspectives and Implications for Learning Design (2023)Agency in Educational Technol…Gamification in preschool science education (2022)Gamification in preschool sci…Content manager for serious games: Theoretical framework and digital platform (2022)Content manager for serious g…Mobile device use among preschool-aged children in Greece (2021)Mobile device use among presc…Meta‐analysis examining the effects of electronic storybooks on language and literacy outcomes for children in grades Pre‐K to grade 2 (2021)Meta‐analysis examining the e…Communities of Practice for Functional Learning in Agile Contexts: Definition Approach and Call for Research (2021)Communities of Practice for F…Mobile Apps in Retail: Determinants of Consumer Acceptance – A Systematic Review (2020)Mobile Apps in Retail: Determ…Developing and Exploring an Evaluation Tool for Educational Apps (E.T.E.A.) Targeting Kindergarten Children (2020)Developing and Exploring an E…Character Education Based On Digital Comic Media (2020)Character Education Based On …Parental involvement and attitudes towards young Greek children’s mobile usage (2019)Parental involvement and atti…Are educational preschool apps designed to teach? An analysis of the app market (2018)Are educational preschool app…Why Nouns are Learned Before Verbs : Linguistic Relativity versus Natural Partitioning (1982)Categorization and naming in children: problems of induction (1990)Foreign-language experience in infancy: Effects of short-term exposure and social interaction on phonetic learning (2003)Language Matters: Denying the Existence of the 30-Million-Word Gap Has Serious Consequences (2018)Associations Between Screen Use and Child Language Skills (2020)Social Learning Theory. 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References

  • 1979Intraclass correlations: Uses in assessing rater reliability.23,882 cited
  • 2015Putting Education in “Educational” Apps1,057 cited
  • 2015Exposure and Use of Mobile Media Devices by Young Children1,052 cited
  • 2013Children, Adolescents, and the Media925 cited
  • 2015Young children's screen time: The complex role of parent and child factors734 cited
  • 2014Mobile and Interactive Media Use by Young Children: The Good, the Bad, and the Unknown659 cited
  • 2013Skype Me! Socially Contingent Interactions Help Toddlers Learn Language498 cited
  • 2014New directions for early literacy in a digital age: The iPad366 cited
  • 2003Edutainment: is learning at risk?304 cited

Cited by

  • 2019Parental involvement and attitudes towards young Greek children’s mobile usage175 cited
  • 2020Developing and Exploring an Evaluation Tool for Educational Apps (E.T.E.A.) Targeting Kindergarten Children128 cited
  • 2018Are educational preschool apps designed to teach? An analysis of the app market117 cited
  • 2021Mobile device use among preschool-aged children in Greece103 cited
  • 2020Character Education Based On Digital Comic Media81 cited
  • 2023Agency in Educational Technology: Interdisciplinary Perspectives and Implications for Learning Design

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63 cited
  • 2021Meta‐analysis examining the effects of electronic storybooks on language and literacy outcomes for children in grades Pre‐K to grade 253 cited
  • 2022Content manager for serious games: Theoretical framework and digital platform49 cited
  • 2022Gamification in preschool science education39 cited
  • 2023Assessing the effect of innovation diffusion and technology readiness theories on attitude, behavioral intention and implementation of smart learning30 cited
  • 2020Mobile Apps in Retail: Determinants of Consumer Acceptance – A Systematic Review27 cited
  • 2021Communities of Practice for Functional Learning in Agile Contexts: Definition Approach and Call for Research6 cited