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Viability of the “Technology Acceptance Model” in Multimedia Learning Environments: A Comparative Study
16 references·4 citing·35 second hopsampled
Viability of the “Technology Acceptance Model” in Multimedia Learning Environments: A Comparative Study (2007)Viability of the “Technology Acceptance M…Acceptance of Internet-based learning medium: the role of extrinsic and intrinsic motivation (2005)Acceptance of Internet-based …A Practical Guide To Factorial Validity Using PLS-Graph: Tutorial And Annotated Example (2005)A Practical Guide To Factoria…The impact of cognitive absorption on perceived usefulness and perceived ease of use in on-line learning: an extension of the technology acceptance model (2004)The impact of cognitive absor…Why do people play on-line games? An extended TAM with social influences and flow experience (2003)Why do people play on-line ga…Predicting the use of web-based information systems: self-efficacy, enjoyment, learning goal orientation, and the technology acceptance model (2003)Predicting the use of web-bas…Factors influencing the usage of websites: the case of a generic portal in The Netherlands (2003)Factors influencing the usage…Assessment of learner satisfaction with asynchronous electronic learning systems (2003)Assessment of learner satisfa…Why do people use information technology? A critical review of the technology acceptance model (2002)Why do people use information…Web-Based Virtual Learning Environments: A Research Framework and a Preliminary Assessment of Effectiveness in Basic it Skills Training1 (2001)Web-Based Virtual Learning En…Extending the TAM for a World-Wide-Web context (2001)Extending the TAM for a World…Time Flies When You’re Having Fun: Cognitive Absorption and Beliefs About Information Technology Usage1 (2000)Time Flies When You’re Having…Intrinsic and extrinsic motivation in Internet usage (1999)Intrinsic and extrinsic motiv…Constructivist Learning Environments: Case Studies in Instructional Design (1995)Constructivist Learning Envir…Computer-Mediated Collaborative Learning: An Empirical Evaluation (1994)Computer-Mediated Collaborati…User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)User Acceptance of Computer T…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Learning Management System Adoption (2020)Learning Management System Ad…Student Acceptance of University Web Portals (2014)Student Acceptance of Univers…Influencia del Género en la Percepción y Adopción de e-Learning: Estudio Exploratorio en una Universidad Chilena (2010)Influencia del Género en la P…Effects of Cognitive Style on User Acceptance of Blogs and Podcasts (2009)Effects of Cognitive Style on…Instructional Design Theories and Models (1983)Computer Self-Efficacy: Development of a Measure and Initial Test (1995)Gender Differences in the Perception and Use of E-Mail: An Extension to the Technology Acceptance Model1 (1997)Can e-learning replace classroom learning? (2004)Progress in information technology and tourism management: 20 years on and 10 years after the Internet—The state of eTourism research (2008)Students’ perception and preference for online education in India during COVID -19 pandemic (2021)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Structural equation modeling in practice: A review and recommended two-step approach. (1988)Lateral Collinearity and Misleading Results in Variance-Based SEM: An Illustration and Recommendations (2012)Partial Least Squares (PLS) Structural Equation Modeling (SEM) for Building and Testing Behavioral Causal Theory: When to Choose It and How to Use It (2014)Partial least squares structural equation modeling in HRM research (2018)Self-Efficacy: The Exercise of Control (1999)Trust and TAM in Online Shopping: An Integrated Model1 (2003)Technology Acceptance Model 3 and a Research Agenda on Interventions (2008)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Self-efficacy mechanism in human agency. (1982)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)User Acceptance of Information Technology: Toward A Unified View1 (2003)A new criterion for assessing discriminant validity in variance-based structural equation modeling (2014)Understanding Attitudes and Predicting Social Behavior (1980)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Consumer Acceptance of Electronic Commerce: Integrating Trust and Risk with the Technology Acceptance Model (2003)User Acceptance of Hedonic Information Systems1 (2004)The theory of planned behavior (1991)A meta-analysis of the technology acceptance model (2006)Acceptance of blog usage: The roles of technology acceptance, social influence and knowledge sharing motivation (2008)A systematic literature review of empirical evidence on computer games and serious games (2012)The Technology Acceptance Model: Past, Present, and Future (2003)The Technology Acceptance Model: Its past and its future in health care (2009)Diffusion of Innovations 1 (2019)An Extended Privacy Calculus Model for E-Commerce Transactions (2006)Why people use social networking sites: An empirical study integrating network externalities and motivation theory (2011)Understanding online purchase intentions: contributions from technology and trust perspectives (2003)Understanding consumer acceptance of mobile payment services: An empirical analysis (2009)
this work references cited by second hop· second hop is a sample of the most-cited connections

References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 1989User Acceptance of Computer Technology: A Comparison of Two Theoretical Models25,696 cited
  • 2000Time Flies When You’re Having Fun: Cognitive Absorption and Beliefs About Information Technology Usage14,725 cited
  • 2002Why do people use information technology? A critical review of the technology acceptance model4,200 cited
  • 2001Extending the TAM for a World-Wide-Web context3,801 cited
  • 2005A Practical Guide To Factorial Validity Using PLS-Graph: Tutorial And Annotated Example3,281 cited
  • 2003Why do people play on-line games? An extended TAM with social influences and flow experience2,006 cited
  • 2001Web-Based Virtual Learning Environments: A Research Framework and a Preliminary Assessment of Effectiveness in Basic it Skills Training11,587 cited
  • 2003Factors influencing the usage of websites: the case of a generic portal in The Netherlands1,425 cited
  • 1999Intrinsic and extrinsic motivation in Internet usage1,359 cited
  • 1995Constructivist Learning Environments: Case Studies in Instructional Design1,344 cited
  • 2003Predicting the use of web-based information systems: self-efficacy, enjoyment, learning goal orientation, and the technology acceptance model1,303 cited
  • 2005Acceptance of Internet-based learning medium: the role of extrinsic and intrinsic motivation1,184 cited

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  • 1994Computer-Mediated Collaborative Learning: An Empirical Evaluation1,148 cited
  • 2004The impact of cognitive absorption on perceived usefulness and perceived ease of use in on-line learning: an extension of the technology acceptance model1,041 cited
  • 2003Assessment of learner satisfaction with asynchronous electronic learning systems719 cited
  • Cited by

    • 2010Influencia del Género en la Percepción y Adopción de e-Learning: Estudio Exploratorio en una Universidad Chilena29 cited
    • 2020Learning Management System Adoption14 cited
    • 2014Student Acceptance of University Web Portals14 cited
    • 2009Effects of Cognitive Style on User Acceptance of Blogs and Podcasts11 cited