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A method of intelligent product design cue construction based on customer touchpoint correlation analysis and positive creativity theory
9 references·2 citing·49 second hop
A method of intelligent product design cue construction based on customer touchpoint correlation analysis and positive creativity theory (2019)A method of intelligent product design cu…Customer segmentation with purchase channels and media touchpoints using single source panel data (2017)Customer segmentation with pu…A user requirement driven framework for collaborative design knowledge management (2017)A user requirement driven fra…A hybrid approach based on fuzzy AHP and 2-tuple fuzzy linguistic method for evaluation in-flight service quality (2017)A hybrid approach based on fu…Towards the identification of customer experience touch point elements (2016)Towards the identification of…Effects of user experience on user resistance to change to the voice user interface of an in‑vehicle infotainment system: Implications for platform and standards competition (2016)Effects of user experience on…The Impact of Different Touchpoints on Brand Consideration (2015)The Impact of Different Touch…Product Requirement Modeling and Optimization Method Based on Product Configuration Design (2015)Product Requirement Modeling …This is Service Design Thinking: Basics – Tools – Cases (2012)This is Service Design Thinki…How the Kano model contributes to Kansei engineering in services (2011)How the Kano model contribute…Improving the elicitation of critical customer requirements through an understanding of their sensitivity (2023)Improving the elicitation of …Design of cultural and creative experience products in scenic spots based on CORE model (2023)Design of cultural and creati…Axiomatic Design: Advances And Applications (2001)Transforming Multidisciplinary Customer Requirements to Product Design Specifications (2017)Strategic servitization design method for Industry 4.0-based smart intralogistics and production (2022)Consumer perceived value: The development of a multiple item scale (2001)Developments in the Measurement of Subjective Well-Being (2006)Customer Engagement (2011)Omni-channel marketing, integrated marketing communications and consumer engagement (2017)Toward a three-dimensional framework for omni-channel (2017)Effective customer journey design: consumers’ conception, measurement, and consequences (2019)A theory of human motivation. 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References

  • 2012This is Service Design Thinking: Basics – Tools – Cases798 cited
  • 2015The Impact of Different Touchpoints on Brand Consideration392 cited
  • 2016Towards the identification of customer experience touch point elements286 cited
  • 2017A hybrid approach based on fuzzy AHP and 2-tuple fuzzy linguistic method for evaluation in-flight service quality159 cited
  • 2017Customer segmentation with purchase channels and media touchpoints using single source panel data100 cited
  • 2011How the Kano model contributes to Kansei engineering in services99 cited
  • 2017A user requirement driven framework for collaborative design knowledge management80 cited
  • 2016Effects of user experience on user resistance to change to the voice user interface of an in‑vehicle infotainment system: Implications for platform and standards competition50 cited
  • 2015Product Requirement Modeling and Optimization Method Based on Product Configuration Design20 cited

Cited by

  • 2023Improving the elicitation of critical customer requirements through an understanding of their sensitivity14 cited
  • 2023Design of cultural and creative experience products in scenic spots based on CORE model1 cited

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