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Virtual Cultural Experiences: the Drivers of Satisfaction
16 references·1 citing·48 second hop
Virtual Cultural Experiences: the Drivers of Satisfaction (2018)Virtual Cultural Experiences: the Drivers…Best practices in exploratory factor analysis: four recommendations for getting the most from your analysis (2020)Best practices in exploratory…The authenticity of the museum experience in the digital age: the case of the Louvre (2017)The authenticity of the museu…Latent Variable Modeling Using R: A Step-by-Step Guide (2014)Latent Variable Modeling Usin…lavaan : An R Package for Structural Equation Modeling (2012)lavaan : An R Package for Str…An epistemological view of consumer experiences (2010)An epistemological view of co…Virtual museums, a survey and some issues for consideration (2009)Virtual museums, a survey and…Using single-item measures for construct measurement in management research Conceptual issues and application guidelines (2009)Using single-item measures fo…Movie Consumption Experience and Immersion: Impact on Satisfaction (2008)Movie Consumption Experience …Collaborative and Iterative Translation: An Alternative Approach to Back Translation (2007)Collaborative and Iterative T…Revisiting Consumption Experience (2003)Revisiting Consumption Experi…Social sharing of emotion following exposure to a negatively valenced situation (2000)Social sharing of emotion fol…Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Learning from Museums: Visito…The knowledge-creating company: How Japanese companies create the dynamics of innovation (1996)The knowledge-creating compan…Les apports du modèle de recherches d'expériences à l'analyse du comportement dans le domaine culturel Une exploration conceptuelle et méthodologique (1995)Les apports du modèle de rech…Research Design Effects on the Reliability of Rating Scales: A Meta-Analysis (1984)Research Design Effects on th…The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun (1982)The Experiential Aspects of C…Quel est l’impact du digital dans la valorisation de l’expérience muséale familiale ? 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References

  • 2012lavaan : An R Package for Structural Equation Modeling27,889 cited
  • 2020Best practices in exploratory factor analysis: four recommendations for getting the most from your analysis10,289 cited
  • 1982The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun8,274 cited
  • 1996The knowledge-creating company: How Japanese companies create the dynamics of innovation5,774 cited
  • 2000Learning from Museums: Visitor Experiences and the Making of Meaning1,892 cited
  • 2007Collaborative and Iterative Translation: An Alternative Approach to Back Translation988 cited
  • 2003Revisiting Consumption Experience851 cited
  • 2010An epistemological view of consumer experiences571 cited
  • 2009Virtual museums, a survey and some issues for consideration513 cited
  • 1984Research Design Effects on the Reliability of Rating Scales: A Meta-Analysis368 cited
  • 2009Using single-item measures for construct measurement in management research Conceptual issues and application guidelines355 cited
  • 2000Social sharing of emotion following exposure to a negatively valenced situation280 cited
  • 2014Latent Variable Modeling Using R: A Step-by-Step Guide172 cited
  • 2017The authenticity of the museum experience in the digital age: the case of the Louvre111 cited

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  • 2008Movie Consumption Experience and Immersion: Impact on Satisfaction90 cited
  • 1995Les apports du modèle de recherches d'expériences à l'analyse du comportement dans le domaine culturel Une exploration conceptuelle et méthodologique90 cited
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    • 2019Quel est l’impact du digital dans la valorisation de l’expérience muséale familiale ?5 cited