SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Escaping Boredom in First Semester General Chemistry
4 references·7 citing·35 second hop
Escaping Boredom in First Semester General Chemistry (2019)Escaping Boredom in First Semester Genera…Escape Classroom: The Leblanc Process—An Educational “Escape Game” (2018)Escape Classroom: The Leblanc…Break out of the Classroom: The Use of Escape Rooms as an Alternative Teaching Strategy in Surgical Education (2018)Break out of the Classroom: T…Room escape at class: Escape games activities to facilitate the motivation and learning in computer science (2017)Room escape at class: Escape …Design and Implementation of an Educational Game for Teaching Chemistry in Higher Education (2012)Design and Implementation of …You escaped! How did you learn during gameplay? (2022)You escaped! How did you lear…“The Masked Scientist”: Designing a Virtual Chemical Escape Room (2022)“The Masked Scientist”: Desig…The Thalidomide Mystery: A Digital Escape Room Using Genially and WhatsApp for High School Students (2021)The Thalidomide Mystery: A Di…Educational Escape Room: Break Dalton’s Code and Escape! (2021)Educational Escape Room: Brea…New approaches to adapt escape game activities to large audience in chemical engineering: Numeric supports and students’ participation (2020)New approaches to adapt escap…Application of escape lab-room to heat transfer evaluation for chemical engineers (2020)Application of escape lab-roo…Do-It-Yourself: Creating and Implementing a Periodic Table of the Elements Chemical Escape Room (2019)Do-It-Yourself: Creating and …Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning (1999)Serious games for higher education: a framework for reducing design complexity (2008)Games and Simulations and Their Relationships to Learning (2013)Developing and Playing Chemistry Games To Learn about Elements, Compounds, and the Periodic Table: Elemental Periodica, Compoundica, and Groupica (2014)MOL: Developing a European-Style Board Game To Teach Organic Chemistry (2018)Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game (2018)Gamifying learning experiences: Practical implications and outcomes (2013)Escape Rooms in STEM Teaching and Learning—Prospective Field or Declining Trend? A Literature Review (2021)Game-based learning approach on students’ motivation and understanding of chemistry concepts: A systematic review of literature (2022)Gamification in Action: Theoretical and Practical Considerations for Medical Educators (2018)Benefits of an Escape Room as a Novel Educational Activity for Radiology Residents (2019)Applying digital escape rooms infused with science teaching in elementary school: Learning performance, learning motivation, and problem-solving ability (2020)A Lab-Based Chemical Escape Room: Educational, Mobile, and Fun! (2019)Escape ClassRoom: Can You Solve a Crime Using the Analytical Process? (2019)A technique for measurement of attitudes (1932)The impact of gamification on learning and instruction: A systematic review of empirical evidence (2020)Comparing Face-to-Face and Remote Educational Escape Rooms for Learning Programming (2021)Escapp: A Web Platform for Conducting Educational Escape Rooms (2021)Motivating Project-Based Learning: Sustaining the Doing, Supporting the Learning (1991)Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance (2014)The impact on nursing students' opinions and motivation of using a “Nursing Escape Room” as a teaching game: A descriptive study (2018)Educational Escape Rooms Are Effective Learning Activities Across Educational Levels and Contexts: A Meta-Analysis (2023)Situated Learning and Education (1996)The characteristics of formative assessment in science education (2001)Achieving transformative sustainability learning: engaging head, hands and heart (2008)Fostering Motivation toward Chemistry through Augmented Reality Educational Escape Activities. A Self-Determination Theory Approach (2022)Active learning : creating excitement in the classroom (1991)Handbook of Positive Psychology (2001)Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review (2021)Educational Psychology: A Cognitive View (1969)A taxonomy for learning, teaching, and assessing : a revision of Bloom's taxonomy of educational objectives (2001)School Engagement: Potential of the Concept, State of the Evidence (2004)Escape Rooms for Learning: A Systematic Review (2019)A review on use of escape rooms in education – touching the void (2020)Effects of digital escape room on gameful experience, collaboration, and motivation of elementary school students (2021)
this work references cited by second hop

References

  • 2018Break out of the Classroom: The Use of Escape Rooms as an Alternative Teaching Strategy in Surgical Education245 cited
  • 2017Room escape at class: Escape games activities to facilitate the motivation and learning in computer science243 cited
  • 2018Escape Classroom: The Leblanc Process—An Educational “Escape Game”167 cited
  • 2012Design and Implementation of an Educational Game for Teaching Chemistry in Higher Education88 cited

Cited by

  • 2020New approaches to adapt escape game activities to large audience in chemical engineering: Numeric supports and students’ participation52 cited
  • 2021Educational Escape Room: Break Dalton’s Code and Escape!52 cited
  • 2020Application of escape lab-room to heat transfer evaluation for chemical engineers50 cited
  • 2022You escaped! How did you learn during gameplay?46 cited
  • 2019Do-It-Yourself: Creating and Implementing a Periodic Table of the Elements Chemical Escape Room37 cited
  • 2021The Thalidomide Mystery: A Digital Escape Room Using Genially and WhatsApp for High School Students37 cited
  • 2022“The Masked Scientist”: Designing a Virtual Chemical Escape Room35 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work