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What Is the Predict Level of Which Computer Using Skills Measured in PISA for Achievement in Mathematics
6 references·0 citing·21 second hop
What Is the Predict Level of Which Computer Using Skills Measured in PISA for Achievement in Mathematics (2010)What Is the Predict Level of Which Comput…Information and Communication Technology (ICT) Usage and Achievement of Turkish Students in Pisa 2006. (2010)Information and Communication…Impacts of Learning Styles and Computer Skills on Adult Students' Learning Online (2010)Impacts of Learning Styles an…THE EFFECT OF SIMULATION-GAMES ENVIRONMENT ON STUDENTS ACHIEVEMENT IN AND ATTITUDES TO MATHEMATICS IN SECONDARY SCHOOLS (2007)THE EFFECT OF SIMULATION-GAME…Computer Use and Mathematical Literacy: An Analysis of Existing and Potential Relationships (2006)Computer Use and Mathematical…Assessing scientific, reading and mathematical literacy : a framework for PISA 2006 (2006)Assessing scientific, reading…Learning for tomorrow's world (2005)Learning for tomorrow's worldSelf-Regulated Learning (2000)Does Educational Tracking Affect Performance and Inequality? Differences-in-Differences Evidence Across Countries (2006)Extending the School Day or School Year (2010)Transition to formal schooling: Do transition practices matter for academic performance? (2011)Measuring Student Knowledge and Skills: A New Framework for Assessment. (1999)Outcomes of Learning: Results From the 2000 Program for International Student Assessment of 15-Year-Olds in Reading, Mathematics, and Science Literacy (2002)School Mathematics Reform, Constructivism, and Literacy: A Case for Literacy Instruction in the Reform-Oriented Math Classroom. (2002)Learning Styles in the ESL/EFL Classroom (1995)Gender differences in learning style preferences among undergraduate physiology students (2007)Using Learning Style Instruments to Enhance Student Learning (2007)Learning to change (1995)The Relationship between Students' Exposure to Technology and Their Achievement in Science and Math (2011)Does ICT familiarity always help promote educational outcomes? Empirical evidence from PISA-Thailand (2020)Exploring the relationship between Information and Communication Technologies (ICT) and academic performance: A multilevel analysis for Spain (2021)Classroom games and simulations (1980)The Effectiveness of Games for Educational Purposes: A Review of Recent Research (1992)Simulation and Gaming:Introduction to the Art and Science of Design (2003)Making Digital Game-based Learning Work: Domain Knowledge Transparency (2010)PISA 2006: An assessment of scientific literacy (2009)Scientific Literacy and Student Attitudes: Perspectives from PISA 2006 science (2011)Fostering Scientific Literacy and Critical Thinking in Elementary Science Education (2014)
this work references cited by second hop

References

  • 2006Assessing scientific, reading and mathematical literacy : a framework for PISA 2006476 cited
  • 2005Learning for tomorrow's world254 cited
  • 2010Information and Communication Technology (ICT) Usage and Achievement of Turkish Students in Pisa 2006.59 cited
  • 2006Computer Use and Mathematical Literacy: An Analysis of Existing and Potential Relationships52 cited
  • 2007THE EFFECT OF SIMULATION-GAMES ENVIRONMENT ON STUDENTS ACHIEVEMENT IN AND ATTITUDES TO MATHEMATICS IN SECONDARY SCHOOLS50 cited
  • 2010Impacts of Learning Styles and Computer Skills on Adult Students' Learning Online35 cited

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