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Spillover effect in promotion: Evidence from video game publishers and eSports tournaments
16 references·4 citing·51 second hopsampled
Spillover effect in promotion: Evidence from video game publishers and eSports tournaments (2020)Spillover effect in promotion: Evidence f…The Demand Effects of Joint Product Advertising in Online Videos (2015)The Demand Effects of Joint P…The impact of event marketing on brand equity (2013)The impact of event marketing…Leveraging sponsorship: The activation ratio (2013)Leveraging sponsorship: The a…Electronic sports: A new marketing landscape of the experience economy (2013)Electronic sports: A new mark…Achieving brand loyalty through sponsorship: the role of fit and self-congruity (2011)Achieving brand loyalty throu…Evaluating Event Marketing: Experience or Outcome? (2009)Evaluating Event Marketing: E…Intertemporal price discrimination with forward-looking consumers: Application to the US market for console video-games (2007)Intertemporal price discrimin…Application of a Model for the Effectiveness of Event Marketing (2007)Application of a Model for th…Engaging the Consumer through Event Marketing: Linking Attendees with the Sponsor, Community, and Brand (2006)Engaging the Consumer through…SPONSORSHIP-LINKED MARKETING: OPENING THE BLACK BOX (2005)SPONSORSHIP-LINKED MARKETING:…An IMC Approach to Event Marketing: The Effects of Sponsorship and Experience on Customer Attitudes (2005)An IMC Approach to Event Mark…Performance of Store Brands: A Cross-Country Analysis of Consumer Store-Brand Preferences, Perceptions, and Risk (2004)Performance of Store Brands: …Brand equity’s influence on responses to event sponsorships (2003)Brand equity’s influence on r…Convergence and divergence in consumer behavior: implications for international retailing (2002)Convergence and divergence in…An Empirical Investigation of the Spillover Effects of Advertising and Sales Promotions in Umbrella Branding (2002)An Empirical Investigation of…Cross-category sales promotion effects (1999)Cross-category sales promotio…Flash sale or continuing Sale? Examining the timing flow of E-tailers’ promotion effects (2025)Flash sale or continuing Sale…The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda (2023)The multiplex of value creati…Sustaining eSports Industry and Regulatory Focus: Empirical Evidence From Chinese Universities (2022)Sustaining eSports Industry a…Defining Event Marketing as Engagement-Driven Marketing Communication (2022)Defining Event Marketing as E…Flow: the psychology of optimal experience (1990)Evolving to a New Dominant Logic for Marketing (2003)Service-dominant logic: continuing the evolution (2007)Beyond solitary play in computer games: The social practices of eSports (2014)Professionalized consumption and identity transformations in the field of eSports (2015)It is in the game: dimensions of esports online spectator motivation and development of a scale (2019)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)On the Evaluation of Structural Equation Models (1988)Structural equation modeling in practice: A review and recommended two-step approach. 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(2003)Conceptualization and Measurement of Fan Engagement: Empirical Evidence From a Professional Sport Context (2014)Marketing a new generation of bio-plastics products for a circular economy: The role of green self-identity, self-congruity, and perceived value (2019)Sustaining customer engagement behavior through corporate social responsibility: The roles of environmental concern and green trust (2020)THE GLOBALIZATION OF MARKETS (1983)동아시아 문화와 경영, Geert Hofstede, Culture's Consequences: International Differences in Work-Related Values (Beverly Hills, CA:Sage Publications, 1980) ; and Cultures and Organizations : Software of the Mind (New York:McGraw-Hill, 1997) (1999)Measuring personal cultural orientations: scale development and validation (2009)Cross-Cultural Consumer Behavior: A Review of Research Findings (2011)Culture's Consequences (2018)Social media influencer marketing: A systematic review, integrative framework and future research agenda (2021)A New Product Growth for Model Consumer Durables (1969)Automobile Prices in Market Equilibrium (1995)Vertical Integration and Exclusivity in Platform and Two-Sided Markets (2009)Dynamics of Consumer Demand for New Durable Goods (2012)Platform Strategy: Managing Ecosystem Value Through Selective Promotion of Complements (2017)Marketing Research: An Applied Orientation (1994)The missing link in building customer brand identification: The role of brand attractiveness (2016)Brand loyalty: exploring self-brand connection and brand experience (2018)Experience and attitude towards luxury brands consumption in an emerging market (2020)
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References

  • 2005SPONSORSHIP-LINKED MARKETING: OPENING THE BLACK BOX679 cited
  • 2002Convergence and divergence in consumer behavior: implications for international retailing657 cited
  • 2007Intertemporal price discrimination with forward-looking consumers: Application to the US market for console video-games332 cited
  • 2011Achieving brand loyalty through sponsorship: the role of fit and self-congruity320 cited
  • 2004Performance of Store Brands: A Cross-Country Analysis of Consumer Store-Brand Preferences, Perceptions, and Risk303 cited
  • 2013Electronic sports: A new marketing landscape of the experience economy269 cited
  • 2002An Empirical Investigation of the Spillover Effects of Advertising and Sales Promotions in Umbrella Branding246 cited
  • 2013The impact of event marketing on brand equity208 cited
  • 2006Engaging the Consumer through Event Marketing: Linking Attendees with the Sponsor, Community, and Brand200 cited
  • 2003Brand equity’s influence on responses to event sponsorships193 cited
  • 2005An IMC Approach to Event Marketing: The Effects of Sponsorship and Experience on Customer Attitudes179 cited
  • 2007Application of a Model for the Effectiveness of Event Marketing168 cited
  • 2013Leveraging sponsorship: The activation ratio114 cited
  • 2009Evaluating Event Marketing: Experience or Outcome?

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82 cited
  • 1999Cross-category sales promotion effects71 cited
  • 2015The Demand Effects of Joint Product Advertising in Online Videos69 cited
  • Cited by

    • 2022Defining Event Marketing as Engagement-Driven Marketing Communication25 cited
    • 2023The multiplex of value creation and capture logics in the video game industry: An integrative review of 20 years of studies and a future research agenda21 cited
    • 2022Sustaining eSports Industry and Regulatory Focus: Empirical Evidence From Chinese Universities14 cited
    • 2025Flash sale or continuing Sale? Examining the timing flow of E-tailers’ promotion effects12 cited