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Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic
16 references·0 citing·43 second hop
Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic (2021)Experiencing art from a distance. 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A systematic review of ethical issues and concerns (2021)Escaping the cell: virtual reality escape rooms in biology education (2022)Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review (2022)Governing in the Information Age (1998)The Black Swan: The Impact of the Highly Improbable. 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The problem with Frankensteins, purées, and mules (2015)Curating the Contemporary: A Case for National and Local COVID‐19 Collections (2021)Unpacking “Boardgames with Apps”: The Hybrid Digital Boardgame Model (2021)The Contribution of Design Thinking to Museum Digital Transformation in Post-Pandemic Times (2022)Paying Attention: The Duration and Allocation of Visitors' Time in Museum Exhibitions (1997)AIDM: artificial intelligent for digital museum autonomous system with mixed reality and software-driven data collection and analysis (2022)Digital Exhibition of Intangible Heritage and the Role of Museums in COVID-19 Era—Focusing on Gwangju Chilseok Gossaum Nori Video Experience Center in South Korea (2022)Surviving Covid-19: what museums and cultural institutions can do to attract cultural tourists and get through the pandemic (2022)Digital Engagement and Wellbeing: The Impact of Museum Digital Resources on User Wellbeing During COVID-19 (2023)Effect of music tempo on duration of stay in exhibition spaces (2023)
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References

  • 2013Learning cultural heritage by serious games702 cited
  • 2019A review of immersive virtual reality serious games to enhance learning and training695 cited
  • 2020New development: COVID-19 as an accelerator of digital transformation in public service delivery361 cited
  • 2020Italian state museums during the COVID-19 crisis: from onsite closure to online openness245 cited
  • 2009The impact of social media on informal learning in museums103 cited
  • 2021Riferimenti bibliografici54 cited
  • 2021THE IMPACT OF VIRTUAL TOURS ON MUSEUM EXHIBITIONS AFTER THE ONSET OF Covid-19 restrictions: visitor engagement and long term PERSPECTIVES45 cited
  • 2020Hybrid Material Encounters – Expanding the Continuum of Museum Materialities in the Wake of a Pandemic31 cited
  • 2021Digital Museum Transformation Strategy Against the Covid-19 Pandemic Crisis28 cited
  • 2009Chinese perceptions of the interface between school and museum education24 cited
  • 2011Image as Interface: Consequences for Users of Museum Knowledge22 cited
  • 2017An alternative educational method in early childhood: Museum education21 cited
  • 2015Young children's learning in art museums: a review of New Zealand and international literature20 cited
  • 2018"Blending" Docent Learning: Using Google Forms Quizzes to Increase Efficiency in Interpreter Education at Fort Henry

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19 cited
  • 2016When the Museum Becomes the Message for Participating Audiences19 cited
  • 2014Intrigue at the Museum: Facilitating Engagement and Learning through a Location-based Mobile Game14 cited
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