SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Wham!: teaching with graphic novels across the curriculum
0 references·9 citing·38 second hop
Wham!: teaching with graphic novels across the curriculum (2014)Wham!: teaching with graphic novels acros…Teaching Note—Comics in the Classroom: Teaching With Graphic Novels (2021)Teaching Note—Comics in the C…A Suite of Strategies for Navigating Graphic Novels: A Dual Coding Approach (2019)A Suite of Strategies for Nav…Teacher Trainees’ Perspectives of Teaching Graphic Novels to ESL Primary Schoolers (2017)Teacher Trainees’ Perspective…Moving Our Can(n)ons: Toward an Appreciation of Multimodal Texts in the Classroom (2017)Moving Our Can(n)ons: Toward …More Than Mere Motivation: Learning Specific Content Through Multimodal Narratives (2017)More Than Mere Motivation: Le…Mediating Emotive Empathy With Informational Text: Three Students’ Think‐Aloud Protocols ofGettysburg: The Graphic Novel (2017)Mediating Emotive Empathy Wit…Images of Struggle: Teaching Human Rights with Graphic Novels (2016)Images of Struggle: Teaching …Communicating the Value of Cartoon Art Across University Classrooms: Experiences From the Ohio State University Billy Ireland Cartoon Library and Museum (2016)Communicating the Value of Ca…Writing From Behind the Fence (2015)Writing From Behind the FenceA Pedagogy of Multiliteracies: Designing Social Futures (1996)Social Linguistics And Literacies: Ideology in Discourse (1996)The Coding Manual for Qualitative Researchers (2025)Mind in Society: The Development of Higher Psychological Processes (1978)Lies My Teacher Told Me: Everything Your American History Textbook Got Wrong. (1996)Race, Culture, and Researcher Positionality: Working Through Dangers Seen, Unseen, and Unforeseen (2007)Teaching Vocabulary with Graphic Novels (2016)Teaching Jihad: Developing Religious Literacy through Graphic Novels (2020)Graphic Novels: Everything You Need to Know (2005)Comics and sequential art : principles and practices from the legendary cartoonist (2008)Reading comics: how graphic novels work and what they mean (2008)The Benefits of Using Comics in the Classroom (2023)The Discovery of Grounded Theory; Strategies for Qualitative Research (1968)Qualitative research and evaluation methods (1980)Naturalistic inquiry (1985)The Association Between Reading and Emotional Development: A Systematic Review (2020)Thinking and learning through images: a review of research related to visual literacy, children’s reading and children’s literature (2024)The Narrative Construction of Reality (1991)Reading images: the grammar of visual design (1996)Elementary students meaning-making of the science comics series by first second (2020)Using comics and graphic novels in K-9 education: An integrative research review (2020)Those Who Understand: Knowledge Growth in Teaching (1986)Understanding Comics: The Invisible Art (1998)What Really Matters for Struggling Readers: Designing Research-Based Programs (2000)Multimodal Becoming: Literacy in and Beyond the Classroom (2018)Read, write, touch: Co‐construction and multiliteracies in a third‐grade digital writing exercise (2018)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Educational Research: Planning, Conducting, and Evaluating Quantitative and Qualitative Research (2001)Eğitici Çizgi Romanların Işığında Okuduğunu Anlama Stratejilerinin Kullanımı (2018)The Teacher’s Beliefs and Practices on the Use of Digital Comics in Teaching Writing: A qualitative case study (2019)For whom is a picture worth a thousand words? Extensions of a dual-coding theory of multimedia learning. (1994)Reading the visual: an introduction to teaching multimodal literacy (2014)Using social justice graphic novels in the ELL classroom (2020)Comics as a multimodal resource and students’ willingness to communicate in Russian (2021)Linkages between literary response, aesthetic competence, and literary competence in the EFL classroom (2022)LITERACY IN THE NEW MEDIA AGE (2003)Fun Home: A Family Tragicomic (2006)New Horizons in Education (2011)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2017Mediating Emotive Empathy With Informational Text: Three Students’ Think‐Aloud Protocols ofGettysburg: The Graphic Novel34 cited
  • 2016Images of Struggle: Teaching Human Rights with Graphic Novels32 cited
  • 2017More Than Mere Motivation: Learning Specific Content Through Multimodal Narratives30 cited
  • 2017Moving Our Can(n)ons: Toward an Appreciation of Multimodal Texts in the Classroom30 cited
  • 2019A Suite of Strategies for Navigating Graphic Novels: A Dual Coding Approach29 cited
  • 2017Teacher Trainees’ Perspectives of Teaching Graphic Novels to ESL Primary Schoolers23 cited
  • 2015Writing From Behind the Fence11 cited
  • 2021Teaching Note—Comics in the Classroom: Teaching With Graphic Novels11 cited
  • 2016Communicating the Value of Cartoon Art Across University Classrooms: Experiences From the Ohio State University Billy Ireland Cartoon Library and Museum5 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work