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Design of a Social Game for Older Users Using Touchscreen Devices and Observations from an Exploratory Study
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Design of a Social Game for Older Users Using Touchscreen Devices and Observations from an Exploratory Study (2014)Design of a Social Game for Older Users U…Characteristics of Elderly User Behavior on Mobile Multi-touch Devices (2013)Characteristics of Elderly Us…Age-related differences in performance with touchscreens compared to traditional mouse input (2013)Age-related differences in pe…Use and Design of Handheld Computers for Older Adults: A Review and Appraisal (2012)Use and Design of Handheld Co…Touch-Based Mobile Phone Interface Guidelines and Design Recommendations for Elderly People: A Survey of the Literature (2012)Touch-Based Mobile Phone Inte…Representing users in accessibility research (2012)Representing users in accessi…Elderly text-entry performance on touchscreens (2012)Elderly text-entry performanc…A Study of Pointing Performance of Elderly Users on Smartphones (2012)A Study of Pointing Performan…Elderly User Evaluation of Mobile Touchscreen Interactions (2011)Elderly User Evaluation of Mo…Exploring the accessibility and appeal of surface computing for older adult health care support (2010)Exploring the accessibility a…The Effect of Multimodal Feedback Presented via a Touch Screen on the Performance of Older Adults (2009)The Effect of Multimodal Feed…Age and web access (2009)Age and web accessTouch Screen User Interfaces for Older Adults: Button Size and Spacing (2007)Touch Screen User Interfaces …Methods for human – computer interaction research with older people (2007)Methods for human – computer …Digital game design for elderly users (2007)Digital game design for elder…Lowering elderly Japanese users? resistance towards computers by using touchscreen technology (2004)Lowering elderly Japanese use…Coping with Diversity (2003)Coping with DiversityFat Finger Worries: How Older and Younger Users Physically Interact with PDAs (2005)Investigating touchscreen accessibility for people with visual impairments (2008)Older people and mobile phones: A multi-method investigation (2008)Design of Mobile Phones for Older Adults: An Empirical Analysis of Design Guidelines and Checklists for Feature Phones and Smartphones (2017)Design Guidelines of Mobile Apps for Older Adults: Systematic Review and Thematic Analysis (2023)Motivational processes affecting learning. 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References

  • 2007Digital game design for elderly users536 cited
  • 2011Elderly User Evaluation of Mobile Touchscreen Interactions227 cited
  • 2007Touch Screen User Interfaces for Older Adults: Button Size and Spacing200 cited
  • 2007Methods for human – computer interaction research with older people193 cited
  • 2013Age-related differences in performance with touchscreens compared to traditional mouse input169 cited
  • 2012A Study of Pointing Performance of Elderly Users on Smartphones150 cited
  • 2009Age and web access119 cited
  • 2012Use and Design of Handheld Computers for Older Adults: A Review and Appraisal118 cited
  • 2003Coping with Diversity105 cited
  • 2012Elderly text-entry performance on touchscreens101 cited
  • 2010Exploring the accessibility and appeal of surface computing for older adult health care support86 cited
  • 2012Representing users in accessibility research79 cited
  • 2012Touch-Based Mobile Phone Interface Guidelines and Design Recommendations for Elderly People: A Survey of the Literature79 cited
  • 2009The Effect of Multimodal Feedback Presented via a Touch Screen on the Performance of Older Adults73 cited
  • 2013Characteristics of Elderly User Behavior on Mobile Multi-touch Devices

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61 cited
  • 2004Lowering elderly Japanese users? resistance towards computers by using touchscreen technology60 cited
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