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Abstract There is scant research on the validity of personality assessment games in selection situations. Therefore, in two experimental simulated selection studies, the construct validity of an assessment game developed to assess honesty‐humility was tested. Both studies found no differences between a control condition and a simulated selection condition on honesty‐humility game scores. Moreover, convergent and discriminant validity with self‐reported personality were not affected by the manipulation. We obtained mixed evidence that individual differences in dispositional insight and the ability to identify criteria influenced the validity of the game. As the validity of the personality assessment game was not significantly affected in the simulated selection context, our findings may imply that well‐designed personality assessment games can be used for high‐stakes selection assessments.
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