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Understanding how gamification of English morphological analysis in a blended learning environment influences students’ engagement and reading comprehension
16 references·0 citing·42 second hop
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References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
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  • 2017

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The Rise of Motivational Information Systems: A Review of Gamification Research
1,764 cited
  • 1931The review of educational research.1,562 cited
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