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Multi-Device Consumption of Digital Goods: Optimal Product Line Design with Bundling
16 references·1 citing·40 second hop
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References

  • 1976Commodity Bundling and the Burden of Monopoly1,544 cited
  • 1999Bundling Information Goods: Pricing, Profits, and Efficiency1,107 cited
  • 2010Platform Envelopment829 cited
  • 1989Multiproduct Monopoly, Commodity Bundling, and Correlation of Values814 cited
  • 2002Strategic Bundling of Products and Prices: A New Synthesis for Marketing788 cited
  • 1984Gaussian Demand and Commodity Bundling637 cited
  • 1963United States v. Loew's Inc.: A Note on Block-Booking356 cited
  • 2006A Note on Probability Distributions with Increasing Generalized Failure Rates350 cited
  • 1992Compatibility and Bundling of Complementary Goods in a Duopoly330 cited
  • 2003Optimal Bundling and Pricing under a Monopoly: Contrasting Complements and Substitutes from Independently Valued Products*302 cited
  • 1990A Strategic Motivation for Commodity Bundling238 cited
  • 1995A Graphical Analysis of Bundling236 cited
  • 2001Information Goods and Vertical Differentiation223 cited
  • 2008Research Note —When Is Versioning Optimal for Information Goods?185 cited
  • 2011Information Goods vs. Industrial Goods: Cost Structure and Competition167 cited

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2006
To bundle or not to bundle
158 cited

Cited by

  • 2025Strategy in the digitalization era8 cited