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Factors affecting the aesthetic experiences in educational games: A qualitative investigation
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Factors affecting the aesthetic experiences in educational games: A qualitative investigation (2024)Factors affecting the aesthetic experienc…Narrative and aesthetics as antecedents of perceived learning in serious games (2020)Narrative and aesthetics as a…Emotional design for digital games for learning: The effect of expression, color, shape, and dimensionality on the affective quality of game characters (2019)Emotional design for digital …Contemporary Choreography (2017)Contemporary ChoreographyFoundations of Game-Based Learning (2015)Foundations of Game-Based Lea…A meta-analysis of the cognitive and motivational effects of serious games. (2013)A meta-analysis of the cognit…Emotional design in multimedia learning. (2011)Emotional design in multimedi…Toward a Framework for the Analysis and Design of Educational Games (2010)Toward a Framework for the An…What We Talk About When We Talk About Game Aesthetics (2009)What We Talk About When We Ta…The art of game design: a book of lenses (2009)The art of game design: a boo…Understanding Video Games: The Essential Introduction (2008)Understanding Video Games: Th…Aesthetic principles for instructional design (2007)Aesthetic principles for inst…Making Sense of Sensemaking 1: Alternative Perspectives (2006)Making Sense of Sensemaking 1…Flow in Knowledge Work: High Performance Experience in the Design of National Security Technology (2005)Flow in Knowledge Work: High …Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds (2004)Understanding Media Enjoyment…The role of cognitive engagement in classroom learning and motivation (1983)The role of cognitive engagem…Encyclopedia of Psychology (1947)Encyclopedia of PsychologySelf-efficacy: Toward a unifying theory of behavioral change. 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References

  • 2015Foundations of Game-Based Learning2,533 cited
  • 2013A meta-analysis of the cognitive and motivational effects of serious games.2,192 cited
  • 2004Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds1,375 cited
  • 1983The role of cognitive engagement in classroom learning and motivation902 cited
  • 2009The art of game design: a book of lenses887 cited
  • 2006Making Sense of Sensemaking 1: Alternative Perspectives820 cited
  • 2011Emotional design in multimedia learning.648 cited
  • 2008Understanding Video Games: The Essential Introduction557 cited
  • 2005Flow in Knowledge Work: High Performance Experience in the Design of National Security Technology226 cited
  • 1947Encyclopedia of Psychology187 cited
  • 2007Aesthetic principles for instructional design164 cited
  • 2010Toward a Framework for the Analysis and Design of Educational Games139 cited
  • 2019Emotional design for digital games for learning: The effect of expression, color, shape, and dimensionality on the affective quality of game characters139 cited
  • 2009What We Talk About When We Talk About Game Aesthetics92 cited
  • 2017Contemporary Choreography54 cited

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  • 2020Narrative and aesthetics as antecedents of perceived learning in serious games52 cited
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