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Design and Test of a Multi-Media Web Platform Prototype Based on People’s Preferences to Increase Cultural Heritage Awareness
16 references·0 citing·54 second hop
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References

  • 2006Review : A Review of Culture in Information Systems Research: Toward a Theory of Information Technology Culture Conflict11,561 cited
  • 2015Tourists’ intention to visit a destination: The role of augmented reality (AR) application for a heritage site658 cited
  • 1996Conservation and rehabilitation of urban heritage in developing countries222 cited
  • 2010Towards a new era for Cultural Heritage Education: Discussing the role of ICT195 cited
  • 2011Preservation, Conservation and Heritage: Approaches to the Past in the Present through the Built Environment191 cited
  • 2013THE ROLE OF ICT IN TOURISM INDUSTRY133 cited
  • 2012Cultural Events and Cultural Tourism Development: Lessons from the European Capitals of Culture122 cited
  • 2015Preservation and Conservation through Cultural Heritage Tourism. Case Study: Musi Riverside Palembang99 cited
  • 2020Sustainable city storytelling: cultural heritage as a resource for a greener and fairer urban development51 cited
  • 2021Computational methods and rural cultural & natural heritage: A review48 cited
  • 2017A Knowledge Management Architecture for Digital Cultural Heritage46 cited
  • 2015Entertaining the similarities and distinctions between serious games and virtual heritage projects45 cited
  • 2008ICT and Cultural Heritage Education: Which Added Value?42 cited
  • 2017A trustworthy multimedia participatory platform for cultural heritage management in smart city environments

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41 cited
  • 2013World Heritage and Tourism Innovation: Institutional Frameworks and Local Adaptation40 cited
  • 2022Rethinking culture and creativity in the digital transformation39 cited
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