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Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics
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Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics (2014)Making Democracy Fun: How Game Design Can…Art As a Dependable Driving Force In New Age Marketing (2021)Art As a Dependable Driving F…(De)futuring democracy: Labs, playgrounds, and ateliers as democratic innovations (2021)(De)futuring democracy: Labs,…Intersectional Interventions into Queer and Trans Liberation: Youth Resistance Against Right-Wing Populism Through Fashion Hacking (2019)Intersectional Interventions …Civic Technology for Social Innovation (2018)Civic Technology for Social I…Playing (with) Democracy: A Review of Gamified Participation Approaches (2016)Playing (with) Democracy: A R…A Ladder Of Citizen Participation (1969)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (2014)Fast Serious Analogue Games in Planning: The Role of Non-Player Participants (2022)Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks (2022)Group Techniques for Program Planning: A Guide to Nominal Group and Delphi Processes (1976)A Typology of Public Engagement Mechanisms (2005)Journal of Universal Computer Science (2020)Scaling in social enterprises: The case of digital social innovations (2024)Basics of qualitative research (1990)Gender Trouble: Feminism and the Subversion of Identity (1991)Basics of Qualitative Research (1992)Journey to the Self: In-Depth Case Studies of Trans Men’s Self-Construction through Body Work and Clothing (2021)Chest-Binding Practices for Trans and Nonbinary Individuals within Different Spatiotemporalities: Redefining the Meanings of Space, Place, and Time (2023)Unisex Fashion as a Social Practice: A Comparative Study Between Young Heterosexual Consumers in the United States and China (2024)Marketing Research: An Applied Approach (2000)The Handbook of Comparative Communication Research (2013)Personalized mobile marketing strategies (2019)Participation and Democratic Theory (1970)The Human Condition (1998)Vibrant Matter: A Political Ecology of Things (2010)Citizen Laboratories as Scenarios of Cultural and Political Democratization (2023)
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  • 2018Civic Technology for Social Innovation66 cited
  • 2016Playing (with) Democracy: A Review of Gamified Participation Approaches63 cited
  • 2021(De)futuring democracy: Labs, playgrounds, and ateliers as democratic innovations49 cited
  • 2019Intersectional Interventions into Queer and Trans Liberation: Youth Resistance Against Right-Wing Populism Through Fashion Hacking35 cited
  • 2021Art As a Dependable Driving Force In New Age Marketing6 cited

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