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Designing Playful Games and Applications to Support Science Centers Learning Activities
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Designing Playful Games and Applications to Support Science Centers Learning Activities (2014)Designing Playful Games and Applications …Does informal learning benefit from interactivity? 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References

  • 1995The encyclopedia of language and linguistics . Editor-in-Chief: R. E. Asher, Co-ordinating Editor: J. M. Y. Simpson Oxford & New York: Pergamon Press, 1994. 10 volumes. Pp. xlvii, 5644. $2975.00.1,435 cited
  • 1955Audio Visual Methods in Teaching1,387 cited
  • 2003Predicting the use of web-based information systems: self-efficacy, enjoyment, learning goal orientation, and the technology acceptance model1,303 cited
  • 2006Encyclopedia of Language and Linguistics1,190 cited
  • 1994Factors that influence learning during a scientific field trip in a natural environment581 cited
  • 2009Exploring the potential of computer and video games for health and physical education: A literature review564 cited
  • 2001Making Space for Voice: Technologies to Support Children’s Fantasy and Storytelling298 cited
  • 2010Teachers and game-based learning: Improving understanding of how to increase efficacy of adoption197 cited
  • 2005Mystery at the museum125 cited
  • 2009Designing an electronic guidebook for learning engagement in a museum of history80 cited
  • 2011Design for all and eInclusion31 cited
  • 2013Does informal learning benefit from interactivity? The effect of trial and error on knowledge acquisition during a museum visit19 cited
  • 2010Enjoying cultural heritage thanks to mobile technology12 cited

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