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From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning
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  • 2020Gameful civic engagement: A review of the literature on gamification of e-participation158 cited
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  • 2013Beyond gamification: reconceptualizing game-based learning in early childhood environments116 cited
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  • 2024Generation Z - factors predicting decline in purchase intentions after receiving negative environmental information: Fast fashion brand SHEIN as a case study

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48 cited
  • 2018Social Factors Influence on Career Choices for Female Computer Science Students43 cited
  • 2019Video Games and English as a Second Language: The Effect of Massive Multiplayer Online Video Games on The Willingness to Communicate and Communicative Anxiety of College Students in Puerto Rico.43 cited
  • 2021Examining the Digital Nativity Levels of Digital Generations: From Generation X to Generation Z42 cited
  • 2016Empathy for the Digital Age42 cited