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Satisfying personal needs at the museum: The role of digital technologies
16 references·2 citing·42 second hop
Satisfying personal needs at the museum: The role of digital technologies (2014)Satisfying personal needs at the museum: …Science learning in a leisure setting (2009)Science learning in a leisure…Identity and the museum visitor experience (2009)Identity and the museum visit…Computer support for knowledge communication in science exhibitions: Novel perspectives from research on collaborative learning (2009)Computer support for knowledg…An Analysis of Visitor Circulation: Movement Patterns and the General Value Principle (2006)An Analysis of Visitor Circul…Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)Using the contextual model of…Reinventing the Museum: Historical and Contemporary Perspectives on the Paradigm Shift (2005)Reinventing the Museum: Histo…Introduction to Multimedia Learning (2005)Introduction to Multimedia Le…Implications of Cognitive Load Theory for Multimedia Learning (2005)Implications of Cognitive Loa…Cognitive Theory of Multimedia Learning (2005)Cognitive Theory of Multimedi…Strategies for the Curiosity‐Driven Museum Visitor (2004)Strategies for the Curiosity‐…Reinventing the Museum: Historical and Contemporary Perspectives on the Paradigm Shift (2004)Reinventing the Museum: Histo…Interactives and Visitor Learning (2004)Interactives and Visitor Lear…General and domain-specific influence of prior knowledge on setting of goals and content use in museum websites (2004)General and domain-specific i…Learning Conversations in Museums (2003)Learning Conversations in Mus…Cognitive constraints on multimedia learning: When presenting more material results in less understanding. (2001)Cognitive constraints on mult…Visitor Meaning‐Making in Museums for a New Age (1995)Visitor Meaning‐Making in Mus…MENGATASI TANTANGAN DALAM REKONSTRUKSI WARISAN BUDAYA: KONVERGENSI MUSEUM DIGITAL DAN FISIK DALAM RUANG HIBRIDA (2023)MENGATASI TANTANGAN DALAM REK…Subject-Object Engagement Study in Exhibition Spaces: A Comparison Between Taman Mini Indonesia Indah’s Pavilion and Indonesia Kaya Gallery (2019)Subject-Object Engagement Stu…The Birth of the Museum: History, Theory, Politics (1995)The Birth of the Museum: History, Theory, Politics (1996)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Bridging In-school and Out-of-school Learning: Formal, Non-Formal, and Informal Education (2006)Learning science in informal environments : people, places, and pursuits (2009)Cultural tourism: An analysis of engagement, cultural contact, memorable tourism experience and destination loyalty (2017)Mental Representations: A Dual Coding Approach (1986)Cognitive Load Theory and the Format of Instruction (1991)Working Memory (1992)Teaching Courses Online: A Review of the Research (2006)Applying the science of learning: Evidence-based principles for the design of multimedia instruction. (2008)Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century (2012)Exhibit Design and Visitor Behavior (1988)Paying Attention: The Duration and Allocation of Visitors' Time in Museum Exhibitions (1997)Paying Attention: Visitors and Museum Exhibitions (1998)Museum Fatigue: A Critical Review (2009)Visualizing museum visitors’ behavior: Where do they go and what do they do there? (2016)Combining GPS & survey data improves understanding of visitor behaviour (2017)Self‐Explanations: How Students Study and Use Examples in Learning to Solve Problems (1989)The instructive animation: Helping students build connections between words and pictures in multimedia learning. (1992)Multimedia Learning (2001)Managing cognitive load in educational multi-user virtual environments: reflection on design practice (2007)Computer animations in medical education: a critical literature review (2009)Video‐based cases disrupt deep critical thinking in problem‐based learning (2012)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)Nine Ways to Reduce Cognitive Load in Multimedia Learning (2003)When Static Media Promote Active Learning: Annotated Illustrations Versus Narrated Animations in Multimedia Instruction. (2005)Revisiting the Conceptualization, Measurement, and Generation of Interest (2011)Emotional design in multimedia learning: Effects of shape and color on affect and learning (2013)Cognitive Architecture and Instructional Design (1998)A Reconsideration of Cognitive Load Theory (2007)Instructional Efficiency: Revisiting the Original Construct in Educational Research (2008)Incorporating motivation into multimedia learning (2013)Exhibiting Interaction: Conduct and Collaboration in Museums and Galleries (2001)Participatory Communication with Social Media (2008)Conceptualizing the Visitor Experience: A Review of Literature and Development of a Multifaceted Model (2016)Experiencing Exhibitions: A Review of Studies on Visitor Experiences in Museums (2012)Conservation without Nature: the Trouble with In Situ Versus Ex Situ Conservation (2014)Introduction to Sensory Museology (2014)When culture meets digital platforms: value creation and stakeholders’ alignment in big data use (2019)Epistemic frames for epistemic games (2005)Salvaging science literacy (2010)
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References

  • 2005Cognitive Theory of Multimedia Learning1,598 cited
  • 2001Cognitive constraints on multimedia learning: When presenting more material results in less understanding.1,026 cited
  • 2003Learning Conversations in Museums801 cited
  • 2005Implications of Cognitive Load Theory for Multimedia Learning742 cited
  • 2005Using the contextual model of learning to understand visitor learning from a science center exhibition459 cited
  • 1995Visitor Meaning‐Making in Museums for a New Age263 cited
  • 2005Introduction to Multimedia Learning261 cited
  • 2005Reinventing the Museum: Historical and Contemporary Perspectives on the Paradigm Shift234 cited
  • 2004Reinventing the Museum: Historical and Contemporary Perspectives on the Paradigm Shift177 cited
  • 2006An Analysis of Visitor Circulation: Movement Patterns and the General Value Principle149 cited
  • 2009Identity and the museum visitor experience124 cited
  • 2004Interactives and Visitor Learning122 cited
  • 2009Science learning in a leisure setting121 cited
  • 2004Strategies for the Curiosity‐Driven Museum Visitor119 cited
  • 2004General and domain-specific influence of prior knowledge on setting of goals and content use in museum websites

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33 cited
  • 2009Computer support for knowledge communication in science exhibitions: Novel perspectives from research on collaborative learning30 cited
  • Cited by

    • 2019Subject-Object Engagement Study in Exhibition Spaces: A Comparison Between Taman Mini Indonesia Indah’s Pavilion and Indonesia Kaya Gallery5 cited
    • 2023MENGATASI TANTANGAN DALAM REKONSTRUKSI WARISAN BUDAYA: KONVERGENSI MUSEUM DIGITAL DAN FISIK DALAM RUANG HIBRIDA2 cited