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The Electronic Guidebook: Using Portable Devices And A Wireless Web-based Network To Extend The Museum Experience
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Cited by

  • 2010Exploring problem solving patterns and their impact on learning achievement in a blended learning environment167 cited
  • 2009Mobile Technology for Children: Designing for Interaction and Learning96 cited
  • 2011Bridging contexts and interpretations: Mobile blogging on art museum field trips35 cited
  • 2003Using Cinematic Techniques in a Multimedia Museum Guide.34 cited
  • 2009Supporting the creation of hybrid museum experiences31 cited
  • 2014Harnessing Technology for Promoting Undergraduate Art Education: A Novel Model that Streamlines Learning between Classroom, Museum, and Home28 cited
  • 2008An Overview of Online Exhibitions20 cited
  • 2012Measuring visitors' experiences with mobile guide technology in cultural spaces18 cited
  • 2006Technology in Tourism: Handheld Guide Systems and Museum Technologies13 cited
  • 2006Interactive Mobile Assistants for Added-value Cultural Contents4 cited
  • 2015Viewing Islamic Art Museum Exhibits on the SmartPhone: Re-examining Visitors’ Experiences3 cited
  • 2006Interactive mobile assistants for added-value cultural contents2 cited
  • 2009Personalization Issues for Science Museum Web Sites and E-Learning2 cited

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